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FacePaint (1.1)

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Change Log:
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1.1 | 05.08.11Add optional color scheme based on player class color.Begin adding class bar support (rune & shard bars only so far).
1.0.2 | 05.03.11Minimap zoom buttons: found additional border texture that only appears on max zoom (added to object list).
1.0.1 | 05.02.11Add check for gradient before coloring the gryphons (so they color properly when gradient=false).

Description:
--------------------
FacePaint is a small AddOn that paints the Blizzard UI.

New version 1.1 adds optional class color scheme (see screenies)...

--Config
------
local class = true -- applies player class color scheme (ignores topcolor)
local gradient = true-- false applies one solid color (class color if class = true, topcolor if not)
local topcolor = { -- top gradient color (rgb)
r = 0.9,
g = 0.9,
b = 0.9,
}
local bottomcolor = {-- bottom gradient color (rgb)
r = 0.2,
g = 0.2,
b = 0.2,
}
local topalpha = 1.0-- top gradient alpha (global if gradient = false)
local bottomalpha = 1.0-- bottom gradient alpha (not used if gradient = false)
To do:

Figure out why the !@#$ TotemFrame buttons won't color

cry tears of joy


Color more frames:

Nameplates
Popups
Spellbook, Character, Bags, Vendor, Questlog, etc.


Add support for config via slash command


Add support for saved variables

Thanks to SDPhantom, Xrystal, Seerah, and others for all the help on the Lua/XML forum!

PS: Don't forget to have fun with the alpha settings! :banana:
http://i.imgur.com/1iYjP.jpghttp://i.imgur.com/bLtt8.jpg

This happens to be my first uploaded AddOn -- let me know if I f'd anything up. :p

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