Change Log:
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4.1.0.2:
The default minimap border now covers jagged blob edges.
_MiniBlobs is incompatible with Carbonite, and won't show any blobs with the latter enabled.
Fixed action blocked messages when toggling blob types in combat.
4.1.0.1: Initial release.
Description:
--------------------
_MiniBlobs puts quest POI and archaeology dig site map blobs onto your minimap. It supports all standard minimap shapes, and works out of the box.
* Numbered quest markers not included.
Details
Blobs hide in combat.
All quests in your quest log show their objective highlights. _MiniBlobs ignores quest watch settings.
This mod only adds blobs to the minimap - no numbered indicators from the world map.
Options
You can access _MiniBlobs' options from your Interface Options menu. From there, the Quality slider controls how smooth the edges of blobs are drawn, and how jagged the edges of the minimap appear. The lowest setting should look reasonable without dropping your framerate. Higher settings, on the other hand, may cause dramatic performance drops for large, rounded minimaps.
Each type of blob can be configured separately. Both have configurable transparency, a dropdown to choose their general look (limited to default quest blue or dig site red), and a checkbox to disable that blob type entirely.
--------------------
4.1.0.2:
The default minimap border now covers jagged blob edges.
_MiniBlobs is incompatible with Carbonite, and won't show any blobs with the latter enabled.
Fixed action blocked messages when toggling blob types in combat.
4.1.0.1: Initial release.
Description:
--------------------
_MiniBlobs puts quest POI and archaeology dig site map blobs onto your minimap. It supports all standard minimap shapes, and works out of the box.
* Numbered quest markers not included.
Details
Blobs hide in combat.
All quests in your quest log show their objective highlights. _MiniBlobs ignores quest watch settings.
This mod only adds blobs to the minimap - no numbered indicators from the world map.
Options
You can access _MiniBlobs' options from your Interface Options menu. From there, the Quality slider controls how smooth the edges of blobs are drawn, and how jagged the edges of the minimap appear. The lowest setting should look reasonable without dropping your framerate. Higher settings, on the other hand, may cause dramatic performance drops for large, rounded minimaps.
Each type of blob can be configured separately. Both have configurable transparency, a dropdown to choose their general look (limited to default quest blue or dig site red), and a checkbox to disable that blob type entirely.