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MiniLoot (1.5c)

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Change Log:
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1.5c:
+ Added zhTW localization by BNS. This is experimental, please tell me if the text does not show up properly. This may be caused by me not using the right file encoding, it's at the moment set to UTF-8 but I may have to change that.
+ Added the option to show/hide tooltip icons, works for items, spells, glyphs (hack) and achievements.

1.5b:
+ Hotfixed issues with the interface, it should no longer cause GoblinVendorFilter to error. (Note to author, you shouldn't call the update func when the interface is shown before the addon code has fully loaded /wink-wink-nudge-nudge! ^^)
+ Added tooltip modifications and border coloring, do tell if there are visual problems with this if you use a custom tooltip addon, thanks!

1.5:
+ Like before this is again experimental and may be unstable since I've done major changes to some of the code. I've tested and have not received errors but in case you do please report them so I can fix it, thanks!
+ Updated the config UI again, it's a bit more easy to find and with the tooltips there should be enough information about each option.
+ Added a new feature that enables mouseover links, so you don't have to click them to show what item it is. This is still in the early stages so I have not properly configured it, for now it shows all sort of links on a tooltip. You can specify if you like to anchor it to the mouse or above the chat (more anchors to come I figure).
+ When roll summary is printed, if someone needs then greed/dissenchant rolls are not shown to save some space. If no one needs then both greed and dissenchant are shown.
+ Rolls are now sorted from high>low properly, so it's easy to see who won (first name right after the item link).
+ Fixed sleep timer problem where it waited too long after events/combat ends, now it's properly working like it did before!

1.4d:
+ Added ninja-update after the 1.4d was published, was a minor thing I had to fix with the timers.
+ Fixed Archaeology currencie...

Description:
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Very simple addon that reduces loot spam by replacing how messages are shown with a more minimalistic fashion.

You can specify where the messages are shown, what messages are ignored and completely hidden, you can show/hide roll decisions and summary, you can hide all gray items from showing at all, and you can tweak the throttle settings. In addition all quest starting items will have a distinct red border in the chat, so it's easy to see those quest items when leveling, especially if auto-loot is on and you don't pay attention!

In essence when you loot something (or someone in party) the log message is hidden, parsed by the addon and data is gathered until a specific time has passed where nothing has been added to the loot log, then it shows what happened and starts to wait for new loot messages once more.
This is why messages are not shown instantly but instead (by default) there is a 2 sec delay between combat end and message output, also each time a new message is read and parsed the wait time is extended by 2 seconds, this is so if you are looting a pile of corpses you will not see fragments of messages after each loot, but instead all is summed up in one line of text.

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