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KuiNameplates (002.3)

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Change Log:
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r002.3
- changed: bumped toc to 40200
- fixed: cast/heal warnings now work with 4.2

r002.2.2
- changed: health bars will no longer fade out on frames which are not targeting the player when the player is attacking or is in combat.
- fixed: the health bar will no longer appear the wrong colour the first time a frame fades in.
- fixed: health bars will no longer sometimes get stuck displaying the wrong colour, particularly when threat is lost.
- fixed: the default cast bar should no longer sometimes become visible.
- fixed: un/interruptible cast logic is no longer inverted. Seriously this time.
- revert: using the old health bar due to issues in the way the default interface colours it (fixes above).

r002.2.1
- fixed: uninterruptible casts are now definitely correctly recognised.

r002.2
* This version resets configuration once upon loading due to a significant back-end change. I'm hoping this'll be the last time I need to do this.
* This is primarily a performance/bug fix update.
* Vastly improved performance in situations where large amounts of frames are visible at a time.
* Vastly decreased the performance impact of smooth frame fading (gen.fade).
- added: option to fade frames in (not exclusively) when the mouse is over them (/knp gen fademouse, disabled by default).
- added: option to show or hide combo points (/knp gen combopoints, enabled by default).
- added: option to show or hide the cast bar (/knp cast toggle, enabled by default).
- changed: interruptible spells now colour the cast bar red and the red glow is now slightly less transparent (the colours of these will be made configurable later).
- changed: a frame's fade animation can now be interrupted.
- changed: cast/heal warnings and cast bars will no longer show on what is known to be an incorrect frame (if its GUID is known).
- changed: frame highlight texture is no longer the same as the health bar texture.
- changed: the cast.usenames setting is now disabled by default....

Description:
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Prettier, lightweight and configurable nameplates. Designed to match oUF_Kui.
Configurable through the slash commands /knp or /kuinp.

The option to enable it is /knp cast warnings. A related option is /knp cast usenames - this is best left enabled for PVPers and disabled otherwise.

Current features:
All of the default nameplate features.
Max & deficit (or current) display of health on units, depending on settings.
Pretty fade in/out animations (which can be disabled with /knp gen fade).
Tank mode (recolour health bars when you have threat - disabled by default, /knp tank toggle).
Combo points.
Automatic toggling of nameplates when you enter or exit combat (disabled by default, /knp gen combat).
Cast & incoming healing warnings (disabled by default, /knp cast warnings).Planned features:
Better raid target icons.
Frame blacklisting.
Stuff I can't remember.

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