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EnemyScanner (2.0 beta5)

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Change Log:
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2.0 beta5:
* 4.2 CLEU update

2.0 beta4:
* Fixed line 209 error.

2.0 beta3:
* Another attempt to fix line 211 error.

2.0 beta2:
* Attempt to fix line 211 and 411 errors.

2.0 beta:
* Datamined the new spells for all classes. Level estimates are not as accurate as they were before because Blizzard changed the spells to scale with level. Still announces the classes near you tho :)

1.10:
* Targeting enemies by clicking is gone. This feature required Secure buttons to be used for the names, which also causes taints when the addon tried to move the names up in combat.
* Adjusted the addon to use correct class-tables for spells instead of going through 4600+ lines of data. This dropped EnemyScanner memory use by 50%!

1.9:
* Database for spells and abilities is now almost double the size of v1.8! Over 4600 spells listed makes the addon more accurate! :)
* Added mouseover tooltip for the units listed. Anyone fancy ganking fiskers?

1.8:
* Clicking names out of combat targets them. You are welcome. :)

1.7:
* No longer displays double names in battlegrounds.

1.6:
* EnemyScanner is now disabled in Sanctuaries.

1.5:
* Fixed the line 338 error.
* Modified the scanning to work with testmode / out of dalaran.

1.4:
* Let's actually check if the addon is updating when we mouseover people.
* Don't add mouseovered players in the list while you are in Dalaran (unless testmode is on).

1.3:
* EnemyScanner now *REALLY* catches all the hostile actions around you! (There was a bad bug).
* Player colors are now always taken from GetPlayerInfoByGUID(unit).
* Mouseovering hostile players now adds them in the list, if you have it enabled. Default is Disabled. Use '/enemyscanner addmouseover' if you want to enable it.
* Added slashcommand '/enemyscanner dbclean' that will remove old, useless data from Database.

1.2:
* Added support for new api: GetPlayerInfoByGUID(unit). This will make the addon catch the classes of hostile players from ev...

Description:
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EnemyScanner is aiming to improve your hostile player awareness in PvP-Servers.

Some features:
Enemy detecting - If hostile players are detected in your combatlog range it will try to guess their level from the spells they use.
Tooltips - Mouseovering players listed by the addon tells you the last action they did that got them registered.
Mouseovering players - Will save the data of hostile players just by mouseovering them.
Enemy saving - Saves all the hostile players of your server and if you meet them again, it will have more accurate level estimates.
Level limit - Will make sure that "lowlevels" (default is set to 60) aren't saved.
Battlegrounds - If you decide to join battlegrounds, EnemyScanner will use different database for names. That database gets wiped everytime you enter the battleground.
Instances, Raids, Arenas - EnemyScanner will automatically disable itself if you enter one of these. Will also enable itself once you come out of one.
Database cleaning - Will clear people you haven't seen for 7 days (can be changed)

EnemyScanner doesn't have any GUI to change the settings. See the slashcommand '/enemyscanner' for more information.

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