Change Log:
--------------------
r007.2
* All valid classes now have raid indicators for certain important abilities.
* Non-heal mode group frames can be activated (/oufk group healmode) but they are just placeholders. They still can't be moved, resized or disabled. This will be coming "soon" though.
- added: slash commands for configuration with /oufk or /oufkui. Most configuration has been moved into these, but sizes and castbar settings are still in config.lua. Configuration is currently saved for all characters.
- added: illuminated healing as an important ability for paladins.
- added: hammer of justice as an important ability for paladins.
- changed: bump TOC to 40200
- changed: the included file customConfig.lua is now called customConfig-Rename.lua. It should be renamed to customConfig.lua to be used.
- changed: the raid debuffs setting has been renamed to debufficon (/oufk all debufficon)
- changed: the debuff icon setting is now disabled by default
- fixed: debuff highlights will now correctly show when enabled (this shouldn't have affected 007.1.7)
r007.1.7
- added: Thrash as an important ability for feral druids.
- added: Exorcism (DOT) as an important ability for paladins.
- added: Jinx as an important ability for warlocks.
- fixed: BarFader now works. Broken since 4.1 as PetHappiness was removed.
r007.1.6
- added: option to hide/show combo points (enabled by default, config.Frames.showComboPoints)
- fixed: threat highlights work again. This is a /very/ old bug which I completely missed, sorry about that.
- fixed: options to show/hide debuff highlights/icons now.. work. Again, very old bug.
- fixed: the low health flash now correctly resets when a unit changes
r007.1.5
- fixed: DebuffFlash will no longer sometimes cause an error
-
r007.1.4
- changed: bump TOC to 40100
- changed: raid buffs now act like vertical progress bars when they have less than 4 seconds remaining
- changed: raid buffs now fade out according to...
Description:
--------------------
Requires oUF
About
Another (unfinished) layout for Haste's oUF.
Configurable through the slash commands /oufk or /oufkui.
Take a look at: KuiNameplates. Mostly matching nameplates, as part of the Kui compilation.
v007 adds raid frames and the focus frame.
As well as spell icons to cast bars, curable debuff icons and party/raid range fading. Raid frames show buffs in the style of grid indicators. Sizes and positions have yet to be made configurable, but check out oUF: MovableFrames.
v006 fixes the party frames, making them healer friendly.
v005 adds support for secondary powers like Holy Power and Soul Shards as well as totem bar timers.
v004 adds a combo point frame which is also capable of tracking certain combo-point-like abilities such as Maelstrom Weapon or Backdraft.
Supported plugins:
oUF Smooth Update
oUF Combat FeedbackCurrent features/frames:
Player
Pet
Pet target
Target
Target of Target
Focus
Party
Raid (w/buff indicators)
Secondary powers (eclipse, holy power, etc)
Druid mana bar
Totem bars
Combo points (and ability stack tracking)
Curable-debuff highlightingThings I need to add but haven't gotten round to yet:
Boss f...
--------------------
r007.2
* All valid classes now have raid indicators for certain important abilities.
* Non-heal mode group frames can be activated (/oufk group healmode) but they are just placeholders. They still can't be moved, resized or disabled. This will be coming "soon" though.
- added: slash commands for configuration with /oufk or /oufkui. Most configuration has been moved into these, but sizes and castbar settings are still in config.lua. Configuration is currently saved for all characters.
- added: illuminated healing as an important ability for paladins.
- added: hammer of justice as an important ability for paladins.
- changed: bump TOC to 40200
- changed: the included file customConfig.lua is now called customConfig-Rename.lua. It should be renamed to customConfig.lua to be used.
- changed: the raid debuffs setting has been renamed to debufficon (/oufk all debufficon)
- changed: the debuff icon setting is now disabled by default
- fixed: debuff highlights will now correctly show when enabled (this shouldn't have affected 007.1.7)
r007.1.7
- added: Thrash as an important ability for feral druids.
- added: Exorcism (DOT) as an important ability for paladins.
- added: Jinx as an important ability for warlocks.
- fixed: BarFader now works. Broken since 4.1 as PetHappiness was removed.
r007.1.6
- added: option to hide/show combo points (enabled by default, config.Frames.showComboPoints)
- fixed: threat highlights work again. This is a /very/ old bug which I completely missed, sorry about that.
- fixed: options to show/hide debuff highlights/icons now.. work. Again, very old bug.
- fixed: the low health flash now correctly resets when a unit changes
r007.1.5
- fixed: DebuffFlash will no longer sometimes cause an error
-
r007.1.4
- changed: bump TOC to 40100
- changed: raid buffs now act like vertical progress bars when they have less than 4 seconds remaining
- changed: raid buffs now fade out according to...
Description:
--------------------
Requires oUF
About
Another (unfinished) layout for Haste's oUF.
Configurable through the slash commands /oufk or /oufkui.
Take a look at: KuiNameplates. Mostly matching nameplates, as part of the Kui compilation.
v007 adds raid frames and the focus frame.
As well as spell icons to cast bars, curable debuff icons and party/raid range fading. Raid frames show buffs in the style of grid indicators. Sizes and positions have yet to be made configurable, but check out oUF: MovableFrames.
v006 fixes the party frames, making them healer friendly.
v005 adds support for secondary powers like Holy Power and Soul Shards as well as totem bar timers.
v004 adds a combo point frame which is also capable of tracking certain combo-point-like abilities such as Maelstrom Weapon or Backdraft.
Supported plugins:
oUF Smooth Update
oUF Combat FeedbackCurrent features/frames:
Player
Pet
Pet target
Target
Target of Target
Focus
Party
Raid (w/buff indicators)
Secondary powers (eclipse, holy power, etc)
Druid mana bar
Totem bars
Combo points (and ability stack tracking)
Curable-debuff highlightingThings I need to add but haven't gotten round to yet:
Boss f...