Change Log:
--------------------
====== v. 4.1 rev 3 ======
m_ActionBars: petbar will not 'jump' for shamans if it does not overlap with totembar anymore
m_ActionBars: added TotemBar holder to the testing function
m_ActionBars: added Dungeon Journal and Raid buttons to MicroMenu bar
====== v. 4.1 rev 2 ======
m_ActionBars: adjusted petbar and micromenu position due to scale of those bars, so changes in cfg.lua required for those 2 bars
m_ActionBars: removed old totembar scale and opacity vars
m_ActionBars: petbar repositioned to be right on top of your 2 main action bars (cfg.lua)
m_ActionBars: removed specific petbar position for Death Knights and Shamans
m_ActionBars: default value for ammount of buttons displayed @ stance bar now set to 6
m_ActionBars: fixed EVB_user_placed var
m_ActionBars: implemented 1 more action bar
m_ActionBars: modified visibility conditions for ExtraActionBar
m_ActionBars: added ability to set keybinginds for new ExtraActionBar via /kb mode
m_ActionBars: implemented experimental fix for a prowling bar hack incorrectly functioning after talent switch
m_ActionBars: removed MainMenuBar_UpdateKeyRing() call due to 4.2 changes
m_ActionBars: complete code overhaul and restructure
m_ActionBars: config file redesigned so it's easier to maintain and update it, so unfortunately you must update your cfg.lua
====== v. 3.7 rev 5 ======
m_ActionBars: implemented style for flyout multicast buttons (hunters, mages and warlocks rejoice!)
m_ActionBars: fix for recall totems button position
m_ActionBars: and another fix for totembar slot buttons having wrong size and missplaced anchores
m_ActionBars: reanchor totemtimers frame to buttons' slots so we can have them for any "Call" page
m_ActionBars: totembar moved down a little to compensate for summon button position adjustements
====== v. 3.7 rev 4 ======
m_ActionBars: fixed a bug with totembar for low level shamans who didn't have any totems yet
====== v. 3.7 rev 3 ======
m_ActionBars: disabled default P...
Description:
--------------------
m_ActionBars or monoActionBars
IMPORTANT: if you update to version 4.x from 3.x and older, you must update cfg.lua because it was redesigned.
About
Originally inspired by zork's amazing work with rActionBarStyler and rActionButtonStyler.
m_ActionBars is a very flexible lightweight add-on that handles your action bars.
This add-on is making use of default blizzard's action bars
This add-on aimed mainly for people with at least some experience in using lua-configured add-ons as all settings located in cfg.lua.
Key features
no GUI;
allows user to use up to 6 action bars (5 default + 1 extra action bar);
removes all the default action bars textures;
supports vehicle, totem, pet, stance and shapeshift bars;
built in totem timers functionality and ability to remove totems by right-clicking them;
custom exit vehicle button position;
styles action buttons' borders;
out of range/mana coloring;
allows player to choose the orientation and amount of rows for each bar;
grants the ability to set custom position, size and spacing between the buttons;
allows user to set number of visible buttons for each bar;
the ButtonsStyler module allows to hide/show hotkeys, macro names, item count numbers, and also to set custom font for each of those text fields.
key-bindings shortcuts;
built in HoverBind functionality (/kb to enter bindings mode) that also works directly from spell book and macros menu;
supports MicroMenu bar;
option to show bars only in combat;
2 special bars for raid marks and world marker flares;
option to control bars' opacity;
[B...
--------------------
====== v. 4.1 rev 3 ======
m_ActionBars: petbar will not 'jump' for shamans if it does not overlap with totembar anymore
m_ActionBars: added TotemBar holder to the testing function
m_ActionBars: added Dungeon Journal and Raid buttons to MicroMenu bar
====== v. 4.1 rev 2 ======
m_ActionBars: adjusted petbar and micromenu position due to scale of those bars, so changes in cfg.lua required for those 2 bars
m_ActionBars: removed old totembar scale and opacity vars
m_ActionBars: petbar repositioned to be right on top of your 2 main action bars (cfg.lua)
m_ActionBars: removed specific petbar position for Death Knights and Shamans
m_ActionBars: default value for ammount of buttons displayed @ stance bar now set to 6
m_ActionBars: fixed EVB_user_placed var
m_ActionBars: implemented 1 more action bar
m_ActionBars: modified visibility conditions for ExtraActionBar
m_ActionBars: added ability to set keybinginds for new ExtraActionBar via /kb mode
m_ActionBars: implemented experimental fix for a prowling bar hack incorrectly functioning after talent switch
m_ActionBars: removed MainMenuBar_UpdateKeyRing() call due to 4.2 changes
m_ActionBars: complete code overhaul and restructure
m_ActionBars: config file redesigned so it's easier to maintain and update it, so unfortunately you must update your cfg.lua
====== v. 3.7 rev 5 ======
m_ActionBars: implemented style for flyout multicast buttons (hunters, mages and warlocks rejoice!)
m_ActionBars: fix for recall totems button position
m_ActionBars: and another fix for totembar slot buttons having wrong size and missplaced anchores
m_ActionBars: reanchor totemtimers frame to buttons' slots so we can have them for any "Call" page
m_ActionBars: totembar moved down a little to compensate for summon button position adjustements
====== v. 3.7 rev 4 ======
m_ActionBars: fixed a bug with totembar for low level shamans who didn't have any totems yet
====== v. 3.7 rev 3 ======
m_ActionBars: disabled default P...
Description:
--------------------
m_ActionBars or monoActionBars
IMPORTANT: if you update to version 4.x from 3.x and older, you must update cfg.lua because it was redesigned.
About
Originally inspired by zork's amazing work with rActionBarStyler and rActionButtonStyler.
m_ActionBars is a very flexible lightweight add-on that handles your action bars.
This add-on is making use of default blizzard's action bars
This add-on aimed mainly for people with at least some experience in using lua-configured add-ons as all settings located in cfg.lua.
Key features
no GUI;
allows user to use up to 6 action bars (5 default + 1 extra action bar);
removes all the default action bars textures;
supports vehicle, totem, pet, stance and shapeshift bars;
built in totem timers functionality and ability to remove totems by right-clicking them;
custom exit vehicle button position;
styles action buttons' borders;
out of range/mana coloring;
allows player to choose the orientation and amount of rows for each bar;
grants the ability to set custom position, size and spacing between the buttons;
allows user to set number of visible buttons for each bar;
the ButtonsStyler module allows to hide/show hotkeys, macro names, item count numbers, and also to set custom font for each of those text fields.
key-bindings shortcuts;
built in HoverBind functionality (/kb to enter bindings mode) that also works directly from spell book and macros menu;
supports MicroMenu bar;
option to show bars only in combat;
2 special bars for raid marks and world marker flares;
option to control bars' opacity;
[B...