Change Log:
--------------------
* 3.5.4
Fix for the overtime bugfix. lol
Small change in the WSG/TP score bugfix.
* 3.5.3
Localization updates.
* 3.5.2
Hotfix for "RANGE_DAMAGE" overkill, and some eventType event.
* 3.5.1
Added new KillSounds "Payback" and "Retribution". Triggeded if you got killed by someone who you recently killed, or you kill someone who recenty killed you.
Payback KillSounds only works in Battlegrounds/Battlefields.
Added /paysound enable/disable command.
Hotfixed a WSG/TP score bugs.
Fix for TP/WSG overtime bug.
Fixed a Sound Engine error in TBFG.
Modified all play- and some attacksounds.
Reripped all sounds with better quality and to fit for the queue system better, some file names have changed, some files have been removed and some files have been divided.
Some menu changes, added some non-localized menu options.
Added frFR and esES and ruRU localization. (ruRu was added earlier but i forgot it in the patch notes)
Smaller code fixes.
* 3.5.0
Added Sound Queue System sepeately for KillSounds and BgSounds. That means the next sound wont be played until another sound is beeing played.
Reset command now resets the BgSoundQueue and the KillSoundQueue too.
Added /soundengine enable/disable command.
Added new sounds for SOTA and IOC.
Changed EOTS WinSounds to "tonumber" style of handling.
Changed AV+IOC countdown to "tonumber" style of handling.
Removed GetBattlefieldWinner() handler from the WinSounds.
Added 3/3 score sounds to TP/WSG.
Fixed a zone bug error in TP/WSG. Hope 4.2.2 will fix this anyway.
Fixed a lua error with GetWorldStateUIInfo().
Slight change in the KillSounds, now always prioritize KillSounds over Multi Killing sounds.
Increased Multi Killing time to 16sec, thats like 10 globals with latency.
Made the code more localization friendly.
Changed some file names.
Added Changelog.txt
Cleared tons of junk from the code, as always.
* 3.2.3
Added support for older and newer client versions: 4.0.0, 4.0.6, 4.1.0, 4.2.0, 4.2.2...
Description:
--------------------
A simple, light-weight addon that plays Unreal Tournament 3 sound effects on killing blows and specific Battleground events.
Supported Battlegrounds:
Warsong Gulch
Twin Peaks
Strand of the Ancients
Isle of Conquest
Alterac Valley
Arathi Basin
The Battle for Gilneas
Eye of the Storm
Supported Battlefields:
Tol Barad
Wintergrasp
Supported Client versions:
Addon supports any client version from 4.0.0-4.3.0.
* /ps - Show status.
* /ps pvp - Switch between PVP and PVE mode.
* /ps emote - Enables or Disables Emotes completely.
* /ps emotemode - Switch between Emote and Chat Message mode.
* /ps killsound - Enables or Disables Killing Blow sounds.
* /ps paysound - Enables or Disables Payback Killing sounds.
* /ps multikillsound - Enables or Disables Multi Killing sounds.
* /ps bgsound - Enables or Disables Battleground sounds.
* /ps soundengine - Enables or Disables Sound Queue System usage.
* /ps channel'channelname' - Switch between sound channels ('master', 'sound', 'music', 'ambience').
* /ps test - Sound test.
* /ps reset - Reset the counter of Killing Blows.
* /ps help - Show the slash command help.
Looking for (ptBR), (frFR), (deDE), (koKR), (esMX), (ruRU), (zhCN), (esES), (zhTW) localization translators.
http://wow.curseforge.com/addons/pvpsound/localization/
--------------------
* 3.5.4
Fix for the overtime bugfix. lol
Small change in the WSG/TP score bugfix.
* 3.5.3
Localization updates.
* 3.5.2
Hotfix for "RANGE_DAMAGE" overkill, and some eventType event.
* 3.5.1
Added new KillSounds "Payback" and "Retribution". Triggeded if you got killed by someone who you recently killed, or you kill someone who recenty killed you.
Payback KillSounds only works in Battlegrounds/Battlefields.
Added /paysound enable/disable command.
Hotfixed a WSG/TP score bugs.
Fix for TP/WSG overtime bug.
Fixed a Sound Engine error in TBFG.
Modified all play- and some attacksounds.
Reripped all sounds with better quality and to fit for the queue system better, some file names have changed, some files have been removed and some files have been divided.
Some menu changes, added some non-localized menu options.
Added frFR and esES and ruRU localization. (ruRu was added earlier but i forgot it in the patch notes)
Smaller code fixes.
* 3.5.0
Added Sound Queue System sepeately for KillSounds and BgSounds. That means the next sound wont be played until another sound is beeing played.
Reset command now resets the BgSoundQueue and the KillSoundQueue too.
Added /soundengine enable/disable command.
Added new sounds for SOTA and IOC.
Changed EOTS WinSounds to "tonumber" style of handling.
Changed AV+IOC countdown to "tonumber" style of handling.
Removed GetBattlefieldWinner() handler from the WinSounds.
Added 3/3 score sounds to TP/WSG.
Fixed a zone bug error in TP/WSG. Hope 4.2.2 will fix this anyway.
Fixed a lua error with GetWorldStateUIInfo().
Slight change in the KillSounds, now always prioritize KillSounds over Multi Killing sounds.
Increased Multi Killing time to 16sec, thats like 10 globals with latency.
Made the code more localization friendly.
Changed some file names.
Added Changelog.txt
Cleared tons of junk from the code, as always.
* 3.2.3
Added support for older and newer client versions: 4.0.0, 4.0.6, 4.1.0, 4.2.0, 4.2.2...
Description:
--------------------
A simple, light-weight addon that plays Unreal Tournament 3 sound effects on killing blows and specific Battleground events.
Supported Battlegrounds:
Warsong Gulch
Twin Peaks
Strand of the Ancients
Isle of Conquest
Alterac Valley
Arathi Basin
The Battle for Gilneas
Eye of the Storm
Supported Battlefields:
Tol Barad
Wintergrasp
Supported Client versions:
Addon supports any client version from 4.0.0-4.3.0.
* /ps - Show status.
* /ps pvp - Switch between PVP and PVE mode.
* /ps emote - Enables or Disables Emotes completely.
* /ps emotemode - Switch between Emote and Chat Message mode.
* /ps killsound - Enables or Disables Killing Blow sounds.
* /ps paysound - Enables or Disables Payback Killing sounds.
* /ps multikillsound - Enables or Disables Multi Killing sounds.
* /ps bgsound - Enables or Disables Battleground sounds.
* /ps soundengine - Enables or Disables Sound Queue System usage.
* /ps channel'channelname' - Switch between sound channels ('master', 'sound', 'music', 'ambience').
* /ps test - Sound test.
* /ps reset - Reset the counter of Killing Blows.
* /ps help - Show the slash command help.
Looking for (ptBR), (frFR), (deDE), (koKR), (esMX), (ruRU), (zhCN), (esES), (zhTW) localization translators.
http://wow.curseforge.com/addons/pvpsound/localization/