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Hear Kitty (1.2.1)

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Change Log:
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Version 1.2.1

Fixed a bug where the currently selected sound pack would sometimes appear as "Custom" when opening the Hear Kitty options.
Sound pack authors can now have their names appear in the Hear Kitty options when the sound pack is selected.

Version 1.2

Hear Kitty now supports installable sound packs to customize the Hear Kitty sounds to your liking without having to manually replace files each time you update Hear Kitty. You can change your sound pack in the Hear Kitty options.
Added a new option to let you control the volume and muting of Hear Kitty sounds using the in-game Sound Effects volume settings. This was the behavior of Hear Kitty since patch 4.0 until now. This option is off by default, so the Sound Effects volume and muting settings don't affect Hear Kitty, which was the behavior before patch 4.0.
Fixed some minor UI issues that occurred when clicking Cancel in the Hear Kitty options.

Description:
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Hear Kitty plays soothing and distinct orchestral sounds as you gain and spend your combat resources. It's like having your own theme music! Rogues and feral druids hear tones as they gain and spend combo points, enhancement shamans hear their maelstrom weapon charges, and paladins hear their holy power build up. When you hear the final note played, you'll know it's time for a finishing move, and you won't have to watch for red combo dots or buff stacks anymore.

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