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BigWigs Bossmods (v214)

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Change Log:
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BigWigs
v214 (2021-02-14)
Full Changelog Previous Releases

bump version
CastleNathria/SunKingsSalvation: Ember Blast is 5 seconds on LFR
CastleNathria/Trash: Fix player name not being class colored
Update itIT (#1003)
CastleNathria/TheCouncilofBlood: Use the full length yell for dance directions
CastleNathria/Trash: Add Ravenous Feast
Add missing frFR string
parser: Check that common and plugin locales match enUS
CastleNathria/Trash: Add more spells
CastleNathria/Xymox: Shorten "Glyph of Destruction" to "Bomb" (messages only)
Common locale: Add "Explosion"
Update zhTW (#1002)
Update zhCN (#1001)
Update frFR (#1000)
Update deDE (#999)
CastleNathria/Xymox: Correct Seeds timers for wave 3 and later in non-Mythic difficulties
Plugins/Locales: Improve class color description


Description:
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BigWigs is open source and development is done on GitHub. You can contribute code, localization, and report issues there: https://github.com/BigWigsMods/BigWigs

Introduction

BigWigs is a boss encounter add-on. It consists of many individual
encounter scripts, or boss modules; mini add-ons that are designed to
trigger alert messages, timer bars, sounds, and so forth, for one specific raid
encounter.

Looking for functionality that BigWigs doesn't cover? Try these addons:

* LittleWigs is a plugin for BigWigs and covers all forms of 5 man and solo content.
* Capping covers various battleground and world PvP timers.
* oRA3 covers all sorts of raid management functionality including raid cooldowns and Battle Res counting.
* Old content can be installed by looking through the 'Other Files' menu or doing a search on WoWI and installing the appropriate expansion addon.

Feedback

Please remember that we are always interested in hearing directly from you.
About anything you want to share or ask. You can report issues on GitHub
or contact us on Discord.

Our goals

When raiding, a high framerate is important. We understand that every extra
frame matters, so BigWigs aims to be as efficient as possible. The
memory/second and CPU/second footprint of BigWigs is the lowest of all boss mod
addons.

When modules are written, every aspect of the encounter is inspected. Is add-on
synchronisation required? Is target scanning required? What events are really
needed?

We a...

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