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KuiNameplates (001.5.2)

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Change Log:
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r001.5.2
- changed: bump TOC to 40100
- fixed: nameplates are now correctly recognised
- fixed: everything else broken with 4.1 (some bugs probably still exist; the cast bar's uninterruptible glow might not work for instance).

- changed: bump Kui TOC to 40100

- fixed: issue where a nameless frame existing in the WorldFrame would cause an "expected string, got nil" error

r001.5.1
- added: option to automatically show/hide enemy nameplates when entering/exiting combat. Disabled by default.
- fixed: automatic combat toggle will now function correctly upon loading
- fixed*: reset option now recreates itself every load

r001.5
- added: multiple options to configure how health text is displayed on units. Default settings replicate the current set up.
- added: option to disable smooth fading.
- added: configuration options now have descriptions.
- changed*: the tankcolour setting now provides a preview of its colour.
- fixed*: values higher than one are no longer accepted by tankcolour.

r001.4
- added: combo points, displayed to the right of frames. These do not currently work for vehicles.
- added*: add-on info to the top of main.lua
- changed: reaction colours slightly (from the default interface)

r001.3
- added: configuration through the commands '/knp' or '/kuinp'
- added: tank mode, which recolours health bars when you have threat. Can be enabled using the slash commands above.
- added: configuration for tank mode (i.e, the colour it uses).
- added*: KuiNameplatesSaved as a saved variable across characters
- changed: default font, to a rounder one
- changed: slash commands now handle invalid arguments and tell you how to use them correctly
- changed: the feedback after changing a setting with a slash command makes a bit more sense
- changed: bars now smoothly fade to any new alpha values (e.g. when clicking a bar, other bars will partially fade out)
- changed*: cast bar and spell icon backgrounds are now parented correctly so I...

Description:
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Prettier nameplates. Probably. Designed to match oUF_Kui.
Configurable through the slash commands /knp or /kuinp.

Current features:
All of the default nameplate features.
Max & deficit (or current) display of health on units, depending on settings.
Pretty fade in/out animations.
Tank mode.
Combo points.
Automatic toggling of nameplates when you enter or exit combat.Planned features:
Better cast bar.
Better raid target icons.
More configuration.

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