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OmniCC (4.1.pancakes6)

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Change Log:
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4.1.pancakes6:
* Altered settings to disable the finish effect by default. This is to workaround the flickering issue that people have been experiencing since the release of WoW 4.1

4.1.pancakes5:
* TOC bump for 4.1

4.1.pancakes4:
* Updated localization and readme

4.1.pancakes3:
* Fixed a typo that was causing errors.

4.1.pancakes2:
* Added new slash commands:
* /occ config - Shows the options menu
* /occ setengine - Switches the timer update engine
* /occ engine - Displays the current timer update engine
* /occ version - Displays the current addon version

4.1.pancakes:
* Extracted the timer scheduling code from the timer code.
* Created two scheduling engines for the timer: One based on the Animation system, and one based on the classic OnUpdate methods, with the animation system used by default. If you're experiencing crashes when using OmniCC, try switching to the OnUpdate engine.
* To switch to the OnUpdate engine, use /omnicc setengine classic
* To switch back to the Animation engine, use /omnicc setengine animation

4.0.waffles12:
* More hopeful crash fixes

4.0.waffles11:
* Tweaks to hopefully prevent FPS/crash issues

4.0.waffles10:
* Updated localization

4.0.waffles9:
* Adjusted text update algorithm to hopefully prevent hanging updates

4.0.waffles8:
* Added text anchor offset scaling for buttons of different sizes

4.0.waffles7:
* More attempts at fixing edge cases, like a pulse happening when a cooldown starts.

4.0.waffles6:
* Theoretical edge case bugfixes

4.0.waffles4:
* Updated localization

4.0.waffles3:
* Added back missing code to handle cooldowns of a day or longer.

4.0.waffles2:
* Added support for deathknight rune cooldowns. Apparently the start time of a cooldown may now happen in the future :P
* Fixed Custom text appearing in the finish effect dropdown

4.0.waffles1:
This is a major new BETA for OmniCC. Major new features added:
Added the ability...

Description:
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Tullamods is now recruiting! Do you enjoy my addons? Do you have Lua/other programming experience and would like to work on my stuff? If so, then send me a PM!


OmniCC is an addon that adds text to items/spells/abilities that are on cooldown to indicate when they'll be ready for use. OmniCC should be compatible with any addon that uses a cooldown model.
A configuration interface is included, and can be shown via /omnicc or /occ

How do I use this crazy thing?
I've written a fairly detailed guide for OmniCC 4, which can be found here.


Changes since Waffles
Extracted the timer scheduling code from the timer code.
Created two scheduling engines for the timer: One based on the Animation system, and one based on the classic OnUpdate methods, with the animation system used by default. If you're experiencing crashes when using OmniCC, try switching to the OnUpdate engine.
To switch to the OnUpdate engine, use /omnicc setengine classic
To switch back to the Animation engine, use /omnicc setengine animation


Development
OmniCC development has moved from GogleCode to GitHub. The intention is to make it easier for people to fork/contribute to OmniCC development (and also for me to learn about git). Writing code for me typically gets your request implemented faster than asking me to write it myself :)


Submitting bugs & feature requests:
In order of preference, here's where you should submit bug reports and feature requests:

GitHub
Here on WoWI

I read/have RSS feeds for everywhere, so don't think too much about it :)

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