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Aiue's Quest Tracker (1.0.4a)

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Change Log:
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Aiue's Quest Tracker
1.0.4a (2019-10-06)
Full Changelog

deDE update


Description:
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AQT is yet another quest tracker addon. No, not the kind that will tell you where to go or anything. It merely displays your progress on quests you have in your log. It will only use data supplied by the API, as such, there are no plans to include information on questgiver locations or quest targets or the like.

What it will do is:


Show a list of the quests in your log, and their status.
Optionally colour by difficulty/completion. Fully configurable with either a HSV or RGB gradient.
Optionally show quest tags/levels.
Configurable sorting, with more options to be added.
Sounds, if you're into that kind of thing. I am. Defaults to faction-based sounds, but can be reconfigured. Makes use of LibSharedMedia.
Direct quest updates via LibSink, and optionally suppres the standard errorframe update.


Apart from improving on the current functionality, some of which I will admit is somewhat lackluster, future plans include:


Ability to select quests for tracking via a custom-made questlog. (I try to avoid interacting with the standard interface as much as possible. If you even look at a part of it the wrong way: taint.)
Keep track of quest progress within your party. Would only work for party members running the addon. May make it library-based.
Make it more modular to accomodate for things like achievements, so that a retail version could also be considered. Or other addons display things in the frame, should they so wish. This is currently a lower priority.
Probably more. If it isn't here, I might've just forgotten about it.


Configuration is currently only available via /aqt

Please use the Issue Tracker on GitHub for bug reports or feature requests.

Translators wanted! Let me know if you want to contribute with translations!

Skillet-Classic (1.00-beta3)

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Change Log:
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See https://www.wowace.com/projects/skillet-classic/files for changes.

Description:
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Skillet-Classic: A trade skill window replacement for Classic WoW

If you find any bugs, you can report them here: http://www.wowace.com/addons/skillet-classic/issues/


Features
Larger the the standard tradeskill window
Built-in queue for creating multiple, different items
Queued items are saved when you log out and are restored on log in
Automatically buy reagents for queued recipes when visiting a vendor
If you can craft a reagent needed by a recipe, then clicking on that reagent will take you to its recipe (same features as Reverse Engineering)
If the item to be crafted requires a minimum level to use, that level can be displayed along with the recipe (disabled by default)
The shopping list of items needed for all queued recipes for all alts can be displayed at banks, auction houses, or from the command line
Items needed for crafting queued items can be automatically retrieved from your bank or guild bank (by using the shopping list)
User editable list of notes attached to reagents and crafted items
Queued counts added to (optional) notes display
Crafted counts can be adjusted with Right-click and Shift-right-click on the item icon in the detail frame
Recipes can be filtered by name, whether or not you could level when creating the item, and whether or not you have the mats available
Sorting of recipes (name, difficulty, level, and quality of crafted item)
Tracking inventory on alternate characters
Plugin support for (limited) modification of the Skillet frame by other addons
Custom grouping
User managed Ignored Materials List
Complete or mostly complete localizations for deDE, esES, frFR, ruRU, koKR, zhCN, zhTW


FAQ
What are the numbers in the middle and how to hide them? - It's the numbe...

RingMenu (2.2.1)

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This AddOn for Classic WoW (v. 1.13) adds an additional circular action bar that normally remains hidden but can be summoned by a click of a (mouse) button.

http://i.imgur.com/DmDWVaA.png

The RingMenu is hence ideal for storing away action buttons that are frequently used yet need not be present on the screen at all times (e.g. trade skills, tracking spells, hearthstone, etc.).

Note: RingMenu for Classic WoW is still in Beta. Some features (e.g. animations) are currently missing.

Setup and Configuration

Go to Main Menu > Interface Options > AddOns > RingMenu and use the Key Binding field to choose an appropriate button to open / close the RingMenu.
This can be any keyboard or mouse button (e.g. middle mouse button).

Open the RingMenu by clicking the selected button anywhere on the screen.
You can now drag and drop actions to the slots of the RingMenu like for a regular action bar.

Using the First Button Slot and Number of Buttons settings further down, you can adjust the range of action button slots that are used for the RingMenu. Depending on your class, some button slot ranges might be already in use for shapeshift forms.

Using the drop down menu at the top of the panel and the + and - buttons next to it, you can configure several RingMenus which can have different settings and key binds. To easily distinguish RingMenus, you can (optionally) give each one a name.


Sources

Find source code, bug reports, and discussion on GitHub.

ClassicAuraDurations (1.13.34)

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Change Log:
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### 1.13.34

- Improved Blizzard timer

### 1.13.33

- Arcane Brilliance duration is 60m now

### 1.13.32

- Shadow Weaving now refreshes on MF and SWP applications

### 1.13.31

- Fixed Healing Way
- Returned Shadow Weaving, Fire Vulnerability, but only visible for SPs and Fire Mages

### 1.13.30

- Added Tooltips for GUI
- Personal debuffs now larger than the rest in full replacement mode

### 1.13.29

- Fixed Rupture and Kidney Shot differently

### 1.13.28

- Fixed Rupture and Kidney Shot timers
- Taunt stacking

### 1.13.27

- not touching default portrait at all now
- Pyroblast timer
- Fireball timers now stack

### 1.13.26

- Sunder Armor 5 stack refresh fix
- Because they can't be fixed removed these timers:
- Fire Vulnerability
- Winter's Chill
- Shadow Weaving
- Shadow Vulnerability
- Deadly Poison
- Wound Poison

### 1.13.25

- Timers for long raid buffs, but only if casted by player

### 1.13.24

- Enemy Buffs are now working again

### 1.13.23

- Fixed Curse of Agony timer on Chinese client

### 1.13.22

- Maybe restored Curse of Agony timer on chinese client

### 1.13.21

- fixed rare error

### 1.13.20

- creature spells

### 1.13.19

- verbose portait icon checkbox

### 1.13.16

- new version with revamped LCD after blizzard crippled combat log during august stress test

### 1.13.15

- added a bunch of engineering trinkets, Skull of Impending Doom etc

### 1.13.13

- added GUI and option to toggle enemy buffs
- enemy buffs now disabled by default

### 1.13.12

- now showing enemy buffs with indefinite duration

### 1.13.11

- fixed error when ToT is enabled

### 1.13.10

- added display of enemy buffs (only the ones with known and fixed duration)
- added a lot of NPC abilities
- Portrait CC display feature, including spell locks

### 1.13.9

- added/fixed a bunch of spells during AV weekend

### 1.13.8

- added Kidney Shot and Rupture. When cast by enemies, they are assumed to be 5cp

### 1.13.7

- added Data versioning

Buds pull request:

- Charge now counts as STUN for DRs
- added Mace Spec (both Rogue and Warrior)
- added Charge Stun
- fixed typos

### 1.13.6

- fixed Thunder Clap duration
- fixed Shadow Word Pain Talent spellIDs
- fixed incorrect Mortal Strike spellID

### 1.13.5

- updated LibClassicDurations

### 1.13.3

- LibClassicDurations added support for spells that weren't in nugrunning:
Poisons, Blessings, Thorns, Dampen/Amplify, Mortal Strike, Grenades

### 1.13.2

- updated LibClassicDurations

### 1.13.1

- first release
- using DRs
- mostly complete spell list adapted from nugrunning

Description:
--------------------
Restores cooldown swipe timers on default Target Frame and Blizzard Raid Frames to the best of its ability.

If you want numeric countdown on it, install OmniCC

Powered by LibClassicDurations

github

LibMayronObjects (3.0.1)

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Change Log:
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3.0:
-- Added ability to add default parameters
-- Added new "attributes" feature
-- Fixed bug with UnpackTable method

2.8:
-- Added more helper Lib functions for memory performance
-- Restructured metatable functions and worked on memory optimization

2.7:
-- Fixed memory leak
-- Improved error handling

2.5:
-- Reduced more memory usage
-- Removed the "Implements" function: Implementing interface functions work the same way as implementing interface properties - If not implemented, after constructing an object from the class that implements the interface, an error will be thrown.

2.4.1:
-- Restructured code
-- Made defined properties strongly typed after constructor executes

2.4:
-- Added support for Defining Properties in Interfaces (must be implemented in constructors)
-- Added support for generic types
-- Updated toc for BFA expansion
-- Added more classes and added test lua file to see examples of how the library works

2.3:
-- Merged everything into 1 Lua file so that it is far easier to use

2.1:
-- Export function parameters changed
-- Export can only export 1 package at a time

2.0:
-- Added Package Class
-- Can only export packages!
-- Removed Import modifiers (*, +, -)
-- Added Object:Parent()

Description:
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1: About LibMayronObjects


LibMayronObjects is a framework intended on making object-oriented programming easier for Lua developers.
You can create classes and call them to instantiate new instances/objects modeled from those classes.
You can create interfaces that enforce functions to be implemented by classes.
You can enforce strict typing rules to class and interface function parameters and return values.
Each class can inherit from at most one parent class. All classes either directly, or indirectly, inherit from the Object class.
There are many useful Object functions that all classes inherit and can use.
You can create and export packages, and import packages or separate classes and interfaces.
The framework also comes with some standard collection classes (List, Stack, Map, LinkedList).


1.1: NOTE:

There is a Test.lua file to see other working examples of how to use the Library!

2: Creating a Class


local LibMayronObjects = LibStub:GetLibrary("LibMayronObjects");

local MyPackage = LibMayronObjects:CreatePackage("MyPackage");

local MyClass = MyPackage:CreateClass("MyClass");

function MyClass:Print(data, message)
print(message);
end

function MyClass.Static:Foo()
print("This is a static (non-instance) function!");
end

local Instance = MyClass();
Instance:Print("Hello, World!");


Line 3 creates a new package. This package is only available to the developer until they choose to export it. All entities (classes and interfaces) are created using
the package object and can be found inside the package. This will be explained in later.

Line 5 creates a new class with the class name "MyClass". No parent was assigned to it (2nd argument), so it directly inherits fr...

ClassicBlacklist (0.3.0)

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Change Log:
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Fixed a bug where party size < 2.

Description:
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Welcome to ClassicBlacklist

This addon will preform a scan of all the names of everyone in your party or raid to see if anyone from your Ignore List joins - if a player who is on your ignore list joins, the addon will warn you to give you the chance to leave or speak to the leader of the party/raid

You can now log reasons against the people you ignore - they will be shown when you group!



Features to come in the future:
Custom List (separate to Ignore List)
Guild-wide synced lists

SimpleAssist (3.2)

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Change Log:
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3.3 October 2, 2019
* Updated TOC and version for WoW client 8.2.5

3.2 July 2, 2019
* Updated TOC and version for WoW client 8.2

3.11 July 18, 2018
* Fixed warning about undefined relative frames

3.10 July 17, 2018
* Updated TOC and version for WoW client 8.0
* Update Sound in settings panel

3.06 June 27, 2018
* Updated TOC and version for WoW client 7.3

3.05 Mar 30, 2017
* Updated TOC and version for WoW client 7.2

3.04 Nov 04, 2016
* Updated TOC and version for WoW client 7.1

3.03 Jul 19, 2016
* Updated TOC and version for WoW client 7.0


3.02 - Jun 23, 2015
* "Raid" icons now work for Party and solo. (Raid icons only worked in raids when this was first released.)
* Updated TOC for Wow client 6.2

3.01 Feb 24, 2015
* Updated TOC and version for WoW client 6.1

3.0 Oct 13, 2014
* Updated TOC and version for WoW client 6.02
* Switched from GetNumPartyMembers to GetNumGroupMembers model

2.95 - Sep 10, 2013
* Updated TOC and version for WoW client 5.4
* NOTE - Request for assist emotes not working on Public Test Realm.

2.94 - Mar 5, 2013
* Updated TOC and version for WoW client 5.2

2.93 - Nov 28, 2012
* Updated TOC and version for WoW client 5.1

2.92 - Aug 28, 2012
* Updated TOC and version for WoW client 5.0x

2.91 - Dec 28, 2011
* Updated TOC and version for WoW client 4.3x

2.9 - June 28, 2011
* Updated TOC and version for WoW client 4.2x

2.8 - Apr 29, 2011
* Updated TOC and version for WoW client 4.1x

2.7 - Oct 29, 2010
* TOC update for WoW client 4.0.
* Fixed a number of problems with passing object references.

2.64 - Dec 8, 2009
* TOC update for WoW client 3.3.

2.63 - Aug 5, 2009
* TOC update for WoW client 3.2.

2.62 - May 6, 2009
* TOC update for WoW client 3.1

2.61 - Oct 14, 2008
* Fixed zip packaging at wowinterface.

2.6 - Sep 27, 2008
* Minor changes to work with WoW client 3.0.

Description:
--------------------
A very simple AddOn to replace the classic /assist macro.

SimpleAssist creates some new key bindings and automatically assists raid leaders who requests assistance.
In addition, it provides a mechanism to announce your requests for assistance and assign Raid Icons - all with one keystroke.

The Key Binding:
Set Player to Assist - Target the player you wish to assist in battle by clicking them or their portrait. Then hit the key you've bound to this function to 'remember' who to assist.

Assist Learned Player - Hitting this key will select the target of ('assist') the player you selected with the 'Set Player to Assist.' If no player is learned, this will assist your current target.

To clear the learned Assist, just click in empty space and hit the Set Player to Assist key.
If you have no player 'learned,' the Assist key will work like the regular Assist function. This makes it safe to override your regular Assist binding. ('F')

Attack My Target - There is a keybinding for the /attacktarget emote, as well as options to declare that you are changing your target via chat channels and raid icons.

How to Use
When following the Main Assist Go to your keybinding panel in the Main Menu to set up your keys.
When raid leader announces new MA, target that player
Hit your Set Player to Assist key
Whenever you need a new target, hit your Assist Learned Player key to target the MA's target.


When you are the Main Assist Go to your keybinding panel in the Main Menu to set up your keys.
Set your preferred announce channel and Raid Icon in the preferences panel by typing /sass
To have the group attack your current target, just hit your Attack My Target key. This will send an /attacktarget emote, announce in the channel(s) of your choice and optionally put a Raid Icon on your target.



Why use an AddOn instead of a macro?
* Faster/Easier to set your assist.
* Free up a macro slot.

VERY handy in fast-moving conditi...

SimpleGold (5.5.3)

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Change Log:
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5.8.1 - October 2, 2019
* Updated TOC for WoW client 8.2.5

5.8.0 - June 30, 2011
* Updated TOC for WoW client 8.2

5.6.0 - July 17, 2018
* Updated TOC for WoW client 8.0

5.5.3 - Jun 27, 2018
* Updated TOC for WoW client 7.3
* Updated SetTexture() calls to SetVertexColor()

5.5.2 - Mar 30, 2017
* Updated TOC for WoW client 7.2

5.5.1 - Nov 04, 2016
* Updated TOC for WoW client 7.1

5.4.4 - Jun 23, 2015
* Updated TOC for Wow client 6.2

5.4.3 - Feb 24, 2014
* Updated TOC for Wow client 6.1

5.4.2 - Oct 13, 201q4
* Updated TOC for Wow client 6.0.2

5.4.1 - Nov 7, 2013
* 5.4.1 client dropped GetCVar("realmName"). Switching to GetRealmName().

5.4.0 - Sep 10, 2013
* Updated TOC for WoW client 5.4.
* New version numbering: first two digits are WoW client version, then release number for that version.

2.11 - March 5 2013
* Updated TOC for WoW client 5.2

2.10 - Nov 28 2012
* Updated TOC for WoW client 5.1
* Dropped the copper from the character totals panel

2.01 - Sep 24, 2012
* Fixed initialization bug with new characters
* Fixed version numbers

2.0 - Aug 16, 2012
* Updated TOC for WoW client 5.0.

1.99 - Aug 16
* Updated TOC for WoW client 5.0.

1.93 - Dec,28 2011
* Updated TOC for WoW client 4.3.

1.92 - June,28 2011
* Updated TOC for WoW client 4.2.

1.91 - Apr, 2011
* Updated TOC for WoW client 4.1.

1.9 - Oct 28,2010
* Updated for new Currency API.
* Updated TOC and bug fixes for WoW client 4.0.
* Added delete command to remove old toons.

1.8 - Dec 8, 2009
* Updated TOC and version for WoW client 3.3.

1.73 - Aug 5, 2009
* Updated TOC and version for WoW client 3.2.

1.72 - May 6, 2009
* Updated TOC and version for WoW client 3.1.

1.71 - Oct 14, 2008
* Fixed zip packaging at wowinterface.

1.7 - Oct 13, 2008
* Modified event handling to be more 3.x compatible.
* Reduced number of global functions
* Cleaned up old code
* Updated TOC for 3.02

1.6 Mar 25, 2008
* Fixed bug with tooltip preventing dragging

1.53 - Mar 25, 2008
* Updated TOC for patch 2.4. No other changes.

Description:
--------------------
SimpleGold creates a small, movable window showing your current money.
This new version also shows a tooltip with a gold summary for all of your characters.

Shift-clicking on the window will cycle through different background colors/transparencies.

Mousing over the window will display a tooltip with the gold for each character you have on this realm, as well as the total for all the characters.
* Note * You must log into each character at least once to have it's gold registered with the addon.

Why would you want this?
You just want to keep an eye on your gold!
Perhaps you want to modify your interface - this provides a nice little money panel.

Why did _I_ make this?
Because I built a nice UI using other addons, but I wanted a little money display. Now I have one!

Commands:
/simplegold to bring up more information.
/simplegold show - shows the window.
/simplegold hide - hides the window.
/simplegold lock - locks the window and prevents dragging.
/simplegold unlock - unlocks the window and allows dragging.
/simplegold delete {Character Name} - removes the named character from the list (useful after deleting or transferring a character.)

Thanks to Sysop Meeanda for the color update for WoW Client 7.3.

Aiue's Quest Tracker (1.0.4b)

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Change Log:
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Aiue's Quest Tracker
1.0.4b (2019-10-06)
Full Changelog

Closes #21: Sort configuration should now behave as expected.
Fix the fix of my fix. Now the corruption cleansing should be all proper.
Remove another stray debug printout.
Only remove corruption. Instead of removing everything. (#21)
Remove any corruption from sortField configuration on init. (#21)
Remove stray debug output.
Added ability to sort for last update.


Description:
--------------------
AQT is yet another quest tracker addon. No, not the kind that will tell you where to go or anything. It merely displays your progress on quests you have in your log. It will only use data supplied by the API, as such, there are no plans to include information on questgiver locations or quest targets or the like.

What it will do is:


Show a list of the quests in your log, and their status.
Optionally colour by difficulty/completion. Fully configurable with either a HSV or RGB gradient.
Optionally show quest tags/levels.
Configurable sorting, with more options to be added.
Sounds, if you're into that kind of thing. I am. Defaults to faction-based sounds, but can be reconfigured. Makes use of LibSharedMedia.
Direct quest updates via LibSink, and optionally suppres the standard errorframe update.


Apart from improving on the current functionality, some of which I will admit is somewhat lackluster, future plans include:


Ability to select quests for tracking via a custom-made questlog. (I try to avoid interacting with the standard interface as much as possible. If you even look at a part of it the wrong way: taint.)
Keep track of quest progress within your party. Would only work for party members running the addon. May make it library-based.
Make it more modular to accomodate for things like achievements, so that a retail version could also be considered. Or other addons display things in the frame, should they so wish. This is currently a lower priority.
Probably more. If it isn't here, I might've just forgotten about it.


Configuration is currently only available via /aqt

Please use the Issue Tracker on GitHub for bug reports or feature requests.

Translators wanted! Let me know if you want to contribute with translations!

Instance Achievement Tracker (V2.61.0)

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Change Log:
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V2.61.0 (October 6, 2019)

General:

-Tactic Updates

-Localisation Updates

-Fixed Operation Mechagon missing from TOC - Thanks Shiv



Altered/Fixed Tracking For:

-A Smack Of Jellyfish - Fix incorrect success and fail announcements

-Go Ahead, Make My Daisy - Fixed lua error



Removed Tracking For:

-You and What Army? - Not accurate as mobs need to be inside boss room for achievement to count

Description:
--------------------
DISCORD Channel!

https://discord.gg/U6S7vjb

Join the discord to get updates about the addon. You can also report bugs there too or suggest new features.

WARNING: This addon is still a work in progress. I've added tracking for over 300 achievements, so there are bound to be some errors. If you come across any issues, It would great if you could report the issue in the comments below or on the discord server.

Overview:
Instance Achievement Tracker helps track whether the criteria of achievements in raid or dungeons has been met or failed. All information is announced in the appropriate chat channel (raid, party, say) depending on the type of group you are in. Instance Achievement Tracker will also keep track of how many mobs are currently alive for achievements which require you to kill a certain amount of mobs in a time period. You can also easily see which players in the group are missing which achievements and announce tactics directly to the group chat.

Features:
Tracks when the criteria of instance have been met and output this to chat
Tracks when the criteria of instance achievements has been failed and outputs this to chat
Keeps track of achievements which require you to kill so many mobs within a certain time period. It will announce to chat when enough mobs have spawned.
Scans all players in the group to see which achievements each player is missing for the current instance
Announce to chat players who are missing achievements for certain bosses
Announce to chat tactics for a certain boss.

Slash Commands:
/iat - Open and closes the GUI

https://media.forgecdn.net/attachments/228/168/infoui-copy.png

https://media.forgecdn.net/attachments/228/177/infotrack.png

https://media.forgecdn.net/attachments/228/189/infomobtracking.png

https://media.forgecdn.net/attachments/228/193/tactics-players.png

DynamicBoxer (v2.07.01)

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Change Log:
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ChangeLog for DynamicBoxer by MooreaTv (moorea@ymail.com)

Coming next:
- More refinements on the new status UI, options panel and other features
- Your input/suggestions welcome !
- See open issues for ideas https://github.com/mooreatv/DynamicBoxer/issues)

v2.07.01 Oct 5th 2019
- Fix for some other addon emulating only partially bfa api in classic ()
(attempt to call global 'GetSpecializationInfo' (a nil value))
v2.07.00 Sept 24th 2019
- BfA 8.2.5 toc update (everything seems to be working from my testing)

v2.06.03 Sept 22nd 2019
- Fixed packager bug/changelog being mangled on cf
v2.06.02 Sept 21st 2019
- Switch to community/bigwigs packager as CF build was stuck/broken, also lets us
have classic and non classic toc without retagging and upload to wowi automatically too
Thanks Nebula and Nev for their help. (rebuilt as .02 to avoid double file confusion)
v2.06.00 Sept 21st 2019
- Option to delay a bit accept of auto invite in order to have team in slot order.
(you need to set the option on all the windows, not just the lead, also disable auto accept
in other addons like EMA to use this feature; lastly it may not work at login time, if so,
middle click to disband and left click to reinvite, in order)

v2.05.03 Sept 12th 2019
- Fixed bug for case where there was duplicate binding of isboxer FTLAssist macro
v2.05.02 Aug 24th 2019
- Fixed bogus realm mismatch warning
v2.05.01 Aug 24th 2019
- Moved some common code to MoLib (event registration)
- Trigger rebuild with latest MoLib for Classic
v2.05.00 Aug 11th 2019
- Option to limit invite to a set max party size. eg. 4 so a 8box can be 2x4 (Issue #61)
if you have 12 and set max to 4 you will have 3 groups of 4 (1-4, 5-8, 9-12) automatically at login
configure with `/dbox c` or `/dbox partymax N` (make sure to broadcast)
if you are 15 boxing and unset autoRaid, you'll end up with 3 parties of 5, etc...
(works for any party size 2 to 5)
- Get a warning when failing to convert to raid (because characters are too low to raid for instance)
- Moved :SetSaved handling to MoLib (by setting self.savedVar)
- WIP: support for Mama

v2.04.01 Aug 9th 2019
- Pick up wow classic fix from MoLib for bug report and keybinds frame
v2.04.00 Aug 7th 2019
- Added Jamba support (DynamicBoxer will auto set your Jamba team like
it has been doing for your EMA team so far)
- Fixed typo in invite code (only affecting debug-ish printing)

v2.03.03 Aug 4th 2019
- Latest MoLib and re-tagging with correct TOC for classic
- new classictag.sh to auto sync the classic tags (take 2)
v2.03.01 July 31st 2019
- Filter and truncate bug reports as needed (MoLib fix)
- use MoLib's new NormalizeFont and font object param

v2.03.00 July 29th 2019
- New feature: Export your keybinds to CSV (Excel, Google docs, gist.github.com...)
`/dbox keys` and copy paste from the new frame that pops up. (Issue #60)
- New feature integrated from MoLib: `/dbox bug` to submit bug information for bug reports!
post them to https://bit.ly/dboxbug (which redirects to curse bug, or email me or discord or github)
- (beta2) Much better look for the bug report frame (MoLib fix)
- No need for double snap pass if setting the height of strings first
- Smoother zoom with less shimmering (newer MoLib)
- Fix lua error when receiving mapping while disabled
- Fix case where receiving long realm name for last slot was changing the height incorrectly (MoLib fix)

v2.02.01 July 28th 2019
- In molib fixes for Issues #65, #66 (status window forced to stay on screen)
- Fixes for #67 (initial view off and also wrapping right aligned text fix to not wrap)
- Fixed #64 in MoLib (at the cost of not as good behavior when resizing the main wow window)

v2.02.00 July 27th 2019
- Right indent and align the realms in the status window
- Typo fix in EMAsync (I wish lua had better tooling to find typos)
- Optional DynBoxer.teamCompleteCallBack called if set when the team i...

Description:
--------------------
The way ISBoxer works currently is you need to go back outside of the game into the windows isboxer suite program each time you want to create a new character or change whichever combination of characters you may want to be multi-boxing with at the time.

This addon allows you to create only 1 team per layout and dynamically load any characters you wish into it

Likewise it lets you create new characters and teams without having to go back to isboxer suite and export to innerspace

This is quite important for instance in classic when you can't create your teams ahead of time and want to get going asap with your teams


One time Setup:
/dbox init (to redo it/change it later, it happens automatically the first time)

or when adding new members
/dbox xchg (it also should pop up automatically when needed)

And then broadcast the keys:

Ctrl-C (copy the token) Ctrl-V (paste it in the other windows) Enter - you're done!


Additional features:
- (optional) Auto invite including auto conversion to raid if needed (very fast)
including since 2.05 support for multi group like 2x4 or 3x5 etc... (see changelog)
- Disband/Invite commands and key bindings
- Export all your keybindings to CSV

The source of this addon are at
github.com/mooreatv/DynamicBoxer
github.com/mooreatv/MoLib

AntiDaze (v7)

$
0
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Change Log:
--------------------
09/27/2019

- Added WoW Classic support.
- Cleaned up old code.

05/25/2015
- Works for all classes!

05/17/2015
- Added timers to prevent spamming (10 seconds).
- Added cross-server name display (Now displays realm name when player is on another server in Raid Warnings and Chat messages).
- Removed unnecessary version code.
- Removed support for old addons (myAddons, Cosmos).

03/15/2015
- Bug fix for not saving the menu checkboxes
- Slash commands now open the options menu

03/15/2015
- Updated TOC for 6.1
- Now informs you who has Aspect of the Pack on
- Options moved to the built-in addon options menu
- Can use Chat message warnings instead of Raid warnings

10/13/2014
- Updated TOC for 6.0.
- Fixed pet toggle initialization bug.

11/23/2013
- Updated TOC.

10/20/2010
- Rename internal folder correctly.
- Minor tweak to TOC.
- Removed unused and broken macro creation code.

10/19/2010
- TOC bump for 4.0.
- Re-work of addon's function to provide raid warnings and sounds instead of attempt to auto-cancel.
- Update menu text.

01/11/2010
- TOC bump for 3.3.

08/04/2009
- TOC bump for 3.2.

05/20/2009
- TOC bump for 3.1.
- Works for raid-wide Aspect of the Pack

Description:
--------------------
Updated for Classic!

-------------------------------

Works for all classes!

What this AddOn does

Alerts you with a raid warning if you have on Aspect of the Cheetah and get dazed.
Alerts you with a raid warning if you have on Aspect of the Pack when when a party or raid member gets dazed.
Identifies and alerts you with a raid warning if a hunter has on Aspect of the Pack when a party or raid member gets dazed.
Option to print name of hunter whose Aspect of the Pack is causing the daze to chat (only you see it).
Provides Key Binding for toggling AntiDaze on/off.


Usage

/ad or /antidaze


Hunters: If you want to cancel the aspects with a macro:
/cancelaura Aspect of the Cheetah
/cancelaura Aspect of the Pack

Bugs, Suggestions, etc.
See: https://github.com/TorelTwiddler/AntiDaze/issues

Support Us
C4T85PWRQKJJJ

Deadly Boss Mods - Classic (1.13.14)

$
0
0
Change Log:
--------------------
Deadly Boss Mods Core
1.13.14 (2019-10-07)
Full Changelog Previous releases

Bump version
Make countdown for wrath of ragnaros on by default for melee
Fixed a few niche cases where UnitGroupRoleAssigned might still be called incorrectly in classic (doesn't exist until wrath)
auto range 10 on ragnaros for non melee
End combat is not fast enough in classic without ENCOUNTER_END to return valid health at exact time of death, so in event health returns 100% on wipe, ignore this value and try to return last non 100% value instead to fix invalid health reporting for wipes.
Disable focus from health checker, it shouldn't be checked in classic
Fixed Hud arrow pointing wrong way for 180 degrees of the circle.
Add an additional scan for combat on player regen, to attempt to speed up pull detection in dungeons a tiny bit
Update luacheck
Maraudon update
Update user hud commands so that they don't interfere with hud usage from other mods or functions
Added a blocker for obsolete Victory sounds 3rd party module
Push 8.2.5 arrow fix here too, because god knows if it's broken in retail they'll probably break it in classic too, for feature parity
Merge pull request #15 from Elnarfim/master
KR Update (Classic)
EditBox fix for RaidLeadTools (when it becomes functional)
KR Update (Classic)
Merge remote-tracking branch 'upstream/master'
Rename some callbacks so they don't have common names and can clearly be identified as DBM events
Merge remote-tracking branch 'upstream/master'
forgot kr localization in toc
KR massive push (classic)


Description:
--------------------
A version of Deadly Boss Mods (DBM) that runs on classic. It's still work in progress. It's dungeon support is preliminary but should be somewhat functional now. In addition, using "/dway x, y" allows you to use a quest arrow out in the world.

Dungeons that that have preliminary support (warnings and AI timers):
Blackfathom Deeps
Deadmines
Gnomeregan
Maraudon
Ragefire Chasm
Razorfen Downs
Razorfen Kraul
Scarlet Monastery
Shadowfang Keep
Stormwind Stockade
Stratholme
Sunken Temple
Uldaman
Wailing Caverns
Zul'Farrak

NYI Dungeons:
Blackrock Depths
Blackrock Spire (Lower)
Blackrock Spire (Upper)
Dire Maul
Scholomance

Raid Status:
Molten core and Onyxia are well tested now and updated from Live Clasisc WoW logs
All remaining unleased raids should be pretty well supported already but will probably need adjustments since a lot of mods are reverse ports from retail back to classic, so timers/triggers may need tweaks to apply to actual classic.

ChatBar Classic (3.6.11302)

$
0
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Change Log:
--------------------
Change Log:
v 3.6 (yarko)
- Added blocked channel icons to make it clear that a channel is blocked
- Fixed bug that made it impossible to block the guild officer channel

v 3.5 (yarko)
- Fixed key bindings so that they appear under the Addons category instead of Other

v 3.4 (yarko)
- Added main frame lock capability (idea from FoxyLittleThing on curse)

v 3.3 (yarko)
- Fixed problem moving main frame with mouse
- Fixed button flashing

v 3.2 (yarko)
- toc to 80205 and 11302 for classic

v 3.13 (FlyNeko)
- toc to 70000

v 3.12 (FlyNeko)
- Removed BNet Conversation functions as they're no longer exist

v 3.11 (FlyNeko)
- Party/raid buttons shows immediately after joining group

v 3.10 (yarko)
- Replaced usage of Blizzard flash function with alpha animations on flash texture to solve taint problem

v3.9 (yarko)
- toc to 50400

v3.8 (yarko)
- Updated Traditional Chinese localization file
- toc to 50300

v3.7 (yarko)
- Updated Russian localization file
- toc to 50200

v3.6 (yarko)
- Chatbar now clears text the user might have typed before clicking on whisper buttons and puts it back when clicking elsewhere

v3.5 (yarko)
- Whisper now defaults to the name last whispered if no whisper has been received
- Adjusted for new raid and group API functions
- Adjusted for new instance chat features
- toc to 50100

v3.4
-Fixed 'show text' and 'large buttons' settings to correctly save between sessions

v3.3
-Fixed nil error
-Sped up the bar animation a bit

v3.2
-Removed 'this' usage
-Buttons are now created on demand for less memory usage
-Fixed to work with latest chat changes
-Added BNet Whisper Button
-Added BNet Conversation Button
-toc to 40000

v3.1 (yarko)
-Added larger buttons option to options menu
-Added channel blocking capability to channel buttons right-click menu
-"/w" is now removed if the user first clicks the whisper button then another button without entering a whisper
-toc to 30300

v3.0
-Added a fix for parsing the first character of a chinese channel (3 chars)
-Fixed battleground chat button not showing up (thanks 狂飙)
-Fixed Show Channel ID on Buttons not working

v2.9
-Fixed a channel bug

v2.8
-Added Chat Type Bindings
-Added Channel Bindings by Number
-Channel Bindings can be overridden to save by name
-Updated a lot of old code
-toc to 30200

v2.7
-Added Simplified Chinese Localization (thanks IceChen)
-Added new Squares skin (thanks Chianti/Кьянти)
-Added new skin dropdown (Solid, Glass, Squares)

v2.6
-Added Traditional Chinese Localization
-Fixed a bug with Russian Localization

v2.5
- toc to 20400
- Fixed Sea dep

v2.4
-Removed SeaPrint usage
-Made Chronos optional: Reorder Channels is disabled w/o Chronos installed.
-Added english TBC/WotLK capitol cities to the reorder management
(Best results if in a capitol city and in the LFG queue)

v2.3
-Added Russian Localization (thanks СтаростинАлексей)

v2.2
-Added Alternate Artwork (thanks Zseton)

v2.1
-Added Spanish Localization (thanks NeKRoMaNT)

v2.0
-Added an option to Hide All Buttons
-Fixed menu not showing a list of hidden buttons

v1.9
-Fixed chat type openning for new editbox:SetAttribute syntax

v1.8
-Prepared for Lua 5.1
-Added embedded SeaPrint for printing (was already used, just not included)

v1.7
-Added Raid Warning (A) and Battleground (B) chat

v1.6
-Channel Reorder no longer requires Sky
-toc to 11200

v1.5
-Fixed saved variables issue with 1.11 not saving nils
-Fixed a nill bug with the right-click menu

v1.4
-Fixed a nil loading error

v1.3
-Fixed nil SetText errors
-Fixed channel 10 nil errors
-Added Channel Reorder (from ChannelManager) if you have Sky installed (uses many library functions)

v1.2
-VisibilityOptions AutoHide is now smarter and shows whene...

Description:
--------------------
ChatBar - Button Bar for opening chat messages of each type.

A little acsii art for demonstration:
o - Buttons, colored the color of a chat type, left click to open editbox of that type, right click for type specific options. Initial letter of the type on or above the button
- Ends of the bar, left click to drag, right click for options

Feedback & Support
If you have bugs or feature requests please use the buttons on the right.
For other feedback, use the comments.
If you'd like to donate to show your support, that can be done through paypal with a paypal account or by credit card. Remember donations are much appreciated but non-contractual. Thank you!
4165450

Button / ChatType Options:
Block (channel) - Toggles filtering of chat channels related to selected button without leaving channel.
Leave (Channel)
Print Channel User List - List prints to the default chat frame. Same as "/list #". (At this time, Blizzard does not support the listing of players from other realms in chat channels. When Blizzard allows this, this addon will support it.)
Hide This Button - Hide the button for that chat type or channel by name.
Reply (Whisper) - Open whisper to the last person that whispered you.
Retell (Whisper) - Open whisper to the last person you whispered.
Set Binding By Name (Channel) - Select one of the 10 channel bindings to use for this channel (saved by name instead of by index).
Sticky - http://www.wowwiki.com/Chat#Advanced_Chat_Terminology.2FDetails Note: Channels are all or none, other types can be stickied individually.

ChatBar Options:
Large Buttons - Toggles larger size buttons.
Vertical Orienation - Toggles vertical/horrizontal bar via sliding.
Reverse Button Orienation - Toggles button order reversal via sliding
Text On Buttons - Toggles chattype abrev on/next to the buttons
Show Button Text - Toggles chattype abrev visibility
Use Channel ID O...

ChatBar (3.6.80205)

$
0
0
Change Log:
--------------------
Change Log:
v 3.6 (yarko)
- Added blocked channel icons to make it clear that a channel is blocked
- Fixed bug that made it impossible to block the guild officer channel

v 3.5 (yarko)
- Fixed key bindings so that they appear under the Addons category instead of Other

v 3.4 (yarko)
- Added main frame lock capability (idea from FoxyLittleThing on curse)

v 3.3 (yarko)
- Fixed problem moving main frame with mouse
- Fixed button flashing

v 3.2 (yarko)
- toc to 80205 and 11302 for classic

v 3.13 (FlyNeko)
- toc to 70000

v 3.12 (FlyNeko)
- Removed BNet Conversation functions as they're no longer exist

v 3.11 (FlyNeko)
- Party/raid buttons shows immediately after joining group

v 3.10 (yarko)
- Replaced usage of Blizzard flash function with alpha animations on flash texture to solve taint problem

v3.9 (yarko)
- toc to 50400

v3.8 (yarko)
- Updated Traditional Chinese localization file
- toc to 50300

v3.7 (yarko)
- Updated Russian localization file
- toc to 50200

v3.6 (yarko)
- Chatbar now clears text the user might have typed before clicking on whisper buttons and puts it back when clicking elsewhere

v3.5 (yarko)
- Whisper now defaults to the name last whispered if no whisper has been received
- Adjusted for new raid and group API functions
- Adjusted for new instance chat features
- toc to 50100

v3.4
-Fixed 'show text' and 'large buttons' settings to correctly save between sessions

v3.3
-Fixed nil error
-Sped up the bar animation a bit

v3.2
-Removed 'this' usage
-Buttons are now created on demand for less memory usage
-Fixed to work with latest chat changes
-Added BNet Whisper Button
-Added BNet Conversation Button
-toc to 40000

v3.1 (yarko)
-Added larger buttons option to options menu
-Added channel blocking capability to channel buttons right-click menu
-"/w" is now removed if the user first clicks the whisper button then another button without entering a whisper
-toc to 30300

v3.0
-Added a fix for parsing the first character of a chinese channel (3 chars)
-Fixed battleground chat button not showing up (thanks 狂飙)
-Fixed Show Channel ID on Buttons not working

v2.9
-Fixed a channel bug

v2.8
-Added Chat Type Bindings
-Added Channel Bindings by Number
-Channel Bindings can be overridden to save by name
-Updated a lot of old code
-toc to 30200

v2.7
-Added Simplified Chinese Localization (thanks IceChen)
-Added new Squares skin (thanks Chianti/Кьянти)
-Added new skin dropdown (Solid, Glass, Squares)

v2.6
-Added Traditional Chinese Localization
-Fixed a bug with Russian Localization

v2.5
- toc to 20400
- Fixed Sea dep

v2.4
-Removed SeaPrint usage
-Made Chronos optional: Reorder Channels is disabled w/o Chronos installed.
-Added english TBC/WotLK capitol cities to the reorder management
(Best results if in a capitol city and in the LFG queue)

v2.3
-Added Russian Localization (thanks СтаростинАлексей)

v2.2
-Added Alternate Artwork (thanks Zseton)

v2.1
-Added Spanish Localization (thanks NeKRoMaNT)

v2.0
-Added an option to Hide All Buttons
-Fixed menu not showing a list of hidden buttons

v1.9
-Fixed chat type openning for new editbox:SetAttribute syntax

v1.8
-Prepared for Lua 5.1
-Added embedded SeaPrint for printing (was already used, just not included)

v1.7
-Added Raid Warning (A) and Battleground (B) chat

v1.6
-Channel Reorder no longer requires Sky
-toc to 11200

v1.5
-Fixed saved variables issue with 1.11 not saving nils
-Fixed a nill bug with the right-click menu

v1.4
-Fixed a nil loading error

v1.3
-Fixed nil SetText errors
-Fixed channel 10 nil errors
-Added Channel Reorder (from ChannelManager) if you have Sky installed (uses many library functions)

v1.2
-VisibilityOptions AutoHide is now smarter and shows whene...

Description:
--------------------
ChatBar - Button Bar for opening chat messages of each type.

A little acsii art for demonstration:
o - Buttons, colored the color of a chat type, left click to open editbox of that type, right click for type specific options. Initial letter of the type on or above the button
- Ends of the bar, left click to drag, right click for options

Feedback & Support
If you have bugs or feature requests please use the buttons on the right.
For other feedback, use the comments.
If you'd like to donate to show your support, that can be done through paypal with a paypal account or by credit card. Remember donations are much appreciated but non-contractual. Thank you!
4165450

Button / ChatType Options:
Block (channel) - Toggles filtering of chat channels related to selected button without leaving channel.
Leave (Channel)
Print Channel User List - List prints to the default chat frame. Same as "/list #". (At this time, Blizzard does not support the listing of players from other realms in chat channels. When Blizzard allows this, this addon will support it.)
Hide This Button - Hide the button for that chat type or channel by name.
Reply (Whisper) - Open whisper to the last person that whispered you.
Retell (Whisper) - Open whisper to the last person you whispered.
Set Binding By Name (Channel) - Select one of the 10 channel bindings to use for this channel (saved by name instead of by index).
Sticky - http://www.wowwiki.com/Chat#Advanced_Chat_Terminology.2FDetails Note: Channels are all or none, other types can be stickied individually.

ChatBar Options:
Large Buttons - Toggles larger size buttons.
Vertical Orienation - Toggles vertical/horrizontal bar via sliding.
Reverse Button Orienation - Toggles button order reversal via sliding
Text On Buttons - Toggles chattype abrev on/next to the buttons
Show Button Text - Toggles chattype abrev visibility
Use Channel ID O...

QuickHeal (v8.2.5.0)

$
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Change Log:
--------------------
-- v8.2.5.0 : - Added support for WoW Classic
--
--- Added support for Druid battle resurrection on left click while in combat
--
--- Switched channel messages to addon messages to check for latest version
--
--v8.0.1.1 : - Fixed raid frame in battelgrounds
--
--- Fixed performance issues in raids
--
--v8.0.1.0 : - Release for patch 8.0.1
--
--v7.0.3.0 :- Release for patch 7.0.3
--
--- Added Demonhunter class support
--
--- Added multiple specs to automatic profile swapping
--
--- Fixed overlapping elements
--
--- Removed default raid warnings
--
--v6.0.3.0 : - Release for patch 6.0.3
--
--- Fixed divide by zero error...
--
--v5.4.1.0 : - Fix for patch 5.4.1 removal of GetCVar("realmName")
--
--v5.2.0.0 : - Added Default Monk Spells
--
--- Fixed Range Checking Spells
--
--- Added Raid Frame Sorting By Role
--
--- Added Option To Display Role Icons
--
--v5.0.5.0 : - Added Monk Class Support
--
--- Fixed Raid Frame Problems In Battlegrounds
--
--v5.0.4.2 : - Fixed Buff Icons
--
--- Fixed Arena Frames
--
--v5.0.4.1 : - Fixed Glyph Execution Taint
--
--- Fixed Raid Frame Not Showing/Updating
--
--v5.0.4.0 : - Fixed LUA Raid Frame Error Bug
--
--- Fixed Raid Frame Showing Up In Arena
--
--v4.0.3.0 : - Fixed Priest Range Finding Bug
--
--- Fixed Target Frame Bug
--
--- Fixed Bar Background And Spark Bugs
--
--- Fixed Party/Pet Bar Hide/Show Bug
--
--- Fixed Profile Memory Bug
--
--- Fixed Profile Talent Swap Settings Bug
--
--- Fixed Raid Frame Moving Background Bug
--
--v4.0.1.0 : - Added Dual Spec Profile Swapping!
--
--- Added Threat Warnings!
--
--- Added Right-Click Menus to Raid Units!
--
--- Improved Performance (No More Lag in Large Raids!)
--
--- Fixed Taint Problems
--
--v3.3.3.0 : - Added Raid Icons To Raid Frames
--
--- Added Debuff Warning Feature
--
--- Added Version Number To Options Tab Label
--
--- Added New Raid Frame Options
--
--- Moved General And Raid Frame Options To Subcategories
--
--- Option Subcategories Are Now Shown By Default
--
--v3.2.2.1 : - Fixed Memory Leaks!
--
--- Improved Performance!
--
--- Fixed Raid Frame Disable Option
--
--- Added Party Pet Frames
--
--v3.2.2.0 : - Fixed Options Resetting... Really...
--
--- Fixed Update Message Displaying Multiple Times
--
--- Added Saving, Loading and Deleting Of Custom Profiles
--
--v3.1.3.0 : - Hopefully fixed Options Resetting Unexpectedly
--
--- Added Option To Throttle Raid Frame Updates
--
--- Added Default Settings Button In Options Frame
--
--v3.1.1.3 : - Fixed HoT Display Bugs
--
--- Fixed Damage Bars Not Updating Properly
--
--v3.1.1.2 : - Added HoT Display!
--
--- Added Decurse Options Panel
--
--- Fixed Options Not Saving Properly
--
--- Fixed Options Resetting Between Panels
--
--v3.1.1.1 : - Fixed Options Not Updating Damage Bar Spells
--
--- Fixed Profile Variables Resetting
--
--- Fixed Player/Party Frame Anchor Adjustments
--
--- Fixed Raid Frame Not Being Moveable
--
--- Fixed Shift/Ctrl/Alt Macro Bindings
--
--- Added Debuff Labels
--
-- v3.1.1.0 : - Beta Version Of QuickHeal2
--
--- All New Code Base Allows For Better Maintainability
--
--- Added New Bar Textures
--
--- Added Clickable Debuff Icons
--
--- Integrated Options Frame Into Interface Settings
--
--v3.0.8.0 : - Fixed UIDROPDOWNMENU_INIT_MENU Bug
--
--v3.0.3.1 : - Added Party Pet Frames!
--
--- Raid Na...

Description:
--------------------
When enabled, damage taken bars will appear beside each player and party unit frame. These bars increase with the amount of damage a player in the party receives, changing colors from green to yellow to red upon death. When in a raid, damage taken bars will appear beside the name of everyone in the raid for quick and easy monitoring. A range checking option also gives the ability to focus on party and raid members within range.

By opening the options menu (/QH2 or assigned keybinding) the user may choose spells from their spellbook to cast upon the corresponding party/raid member when the bars are clicked. Currently all mouse buttons may be assigned as well as their Shift, Ctrl and Alt variants.

Macros may also be assigned by prefixing the macro name with an exclamation mark (!). In order to allow macros to function the way you would expect them to when clicking on a unit's damage bar, you may use the keyword 'unit' to tell Quick Heal that you want the spell cast on the bar's unit. To cast the spell renew, you could therefore create a macro '/cast Renew'.

Booty Bay Gazette (6.0.20191007)

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Change Log:
--------------------
Automatic data update for Monday, October 7, 2019

Description:
--------------------
This addon, from Booty Bay Gazette, shows realm-specific pricing information in item tooltips for all Classic US realms. It should be updated three times each week, on Monday, Wednesday, and Friday mornings.

See this page for more information.

Kiwi Item Info (v2.2.1)

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WoW Classic Addon | Shows iLvl (with colors) | Weapon/Armor Differences(shift hover) | Vendor Prices (unit/stack) | Highlights All Grey Named Items with LCTRL | Provides an Item Database for Searching in-client

http://www.github.com/tilkinsc/KiwiItemInfo

English: https://github.com/tilkinsc/KiwiItemInfo/blob/master/README.md
Espaol: https://github.com/tilkinsc/KiwiItemInfo/blob/master/README_esES.md
Deutsch: https://github.com/tilkinsc/KiwiItemInfo/blob/master/README_deDE.md

Version: 2.2.1

Provides the command `/kiwiii search` items by name/id and reduce results.

See `/kiwiii help` for a list of full commands.

This plugin fully contains:

* iLvl
* Vendor Price
* Differences between equips
* Command for searching items by name in game (for linking perhaps)
* Highlight grey items with Left Control Key
* Contains settings for features


To install:

Download (here or thru curseforge): https://www.curseforge.com/wow/addons/kiwi-item-info
Install: Extract the folder to WoW/_classic_/Inteface/AddOns/

All done!

iLvl coloration works like this:

* iLvl is your level or higher? Red
* iLvl is 1-3 levels under you? Yellow
* iLvl is 4-6 levels under you? Green
* iLvl is 7-9+ levels under you? Grey

NotForGnomes(NFG) (0.7.5)

$
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Change Log:
--------------------
0.7.5 version
- Added highlighting of the currently selected item in the list.
- Added context menu called by right-clicking on the list.
- Now you can delete a list item with Shift + Left-click.
- Left-clicking on an item in the list now selects that target.
- Added a more suitable font for the Russian version
- Clear unnecessary code

0.7 version
- Now the TAB key is modified by default. When the list of targets is empty or there are no targets from the list within reach, the TAB key works as usual.
When a target or targets are within range of a players aiming range, the TAB key works in list search mode.

- Added SmartCast option. Now the TAB key will cast instant spells for you in order to gain attention faster than anyone mob from your list. (To activate the SmartCast function, in the addon settings, enter the name of your instant spell in the input field)

- The menu now also collapses when you press the "Clear Marks" key
- Fixed a bug when the button on the current target did not change state.


0.6.2 version

- Fixed another font error


0.6.1 version
- Fixed critical error in the list of goals
- Fixed a problem with fonts in the Russian version

- The button on the selected target now also deletes the target.
- Added option to remove the button from the current target
- Menu now automatically collapses if you add a target by name
- Now marking is installed immediately after adding a target


0.6 version
- Added button for portraits of targets for quick addition to the list.
- Added key binding settings.
- Added option to disable target marking.
- Improved target search.
- Some changes in the interface.
- Other minor fixes.

Description:
--------------------
Assistant in finding and targeting NPCs. Improving capabilities of standard TAB key.

- Helps you find specific NPCs at short to medium range and take them to your current target.
- Search can occur not only by hostile and friendly NPCs but also by players.
- Marks for a found target or group of targets.
- The SmartCast function allows the tab key to use instant spells for you to be the first to capture the attention of the NPCs from your list.

https://youtu.be/FVLm9dyS21U

MiirGui [Core] (8.2.5-0001)

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Change Log:
--------------------
## Changes in 8.2.5-0001 ##
http://www.boujong.net/addons/new.gif Questtext fix and toc bump

## Changes in 8.2.0-0003 ##
http://www.boujong.net/addons/new.gif Skinned PVPMatchScoreboard

## Changes in 8.2.0-0002 ##
http://www.boujong.net/addons/new.gif Fixed alertframe error

## Changes in 8.2.0-0001 ##
http://www.boujong.net/addons/new.gif Fixed GameMenuText lua error
http://www.boujong.net/addons/new.gif Fixed WorldStateScoreFrame_Update lua error
http://www.boujong.net/addons/new.gif Fixed errors caused by the new mount equipment button
http://www.boujong.net/addons/new.gif Disabled WarboardUi skinning to avoid errors, will be fixed later

## Changes in 8.1.5-0001 ##

http://www.boujong.net/addons/new.gif fixed AlliedRacesFrame lua errors and close button
http://www.boujong.net/addons/new.gif fixed MacroFrameCloseButton
http://www.boujong.net/addons/new.gif fixed CommunitiesFrameCloseButton
http://www.boujong.net/addons/new.gif fixed macroframe error
http://www.boujong.net/addons/new.gif fixed characterframe lua error

## Changes in 8.1.0-0001 ##

http://www.boujong.net/addons/new.gif First Update to 8.1.0

## Changes in 8.0.1-0005 ##

http://www.boujong.net/addons/new.gif WarFront Warboards are now skinned.
http://www.boujong.net/addons/new.gif WarFrontPartyPose is now skinned.

## Changes in 8.0.1-0004 ##

http://www.boujong.net/addons/new.gif IslandPartyPoseFrame is now skinned. Yay.

## Changes in 8.0.1-0003 ##

http://www.boujong.net/addons/new.gif If you enabled the lootframes, you can now leftclick the bar to see which loot you could get (just like in the default ui.
http://www.boujong.net/addons/new.gif Skinned a bit more in PvpQueueframe and so on
http://www.boujong.net/addons/new.gif HonorFrame.BonusFrame.Arena1Button should now only display a border if there is a reward
http://www.boujong.net/addons/new.gif The Bountyboard should be skinned again =)
http://www.boujong.net/addons/new.gif changed some stuff in onDemand/ChallengesUI which causes severe CPU stress

## Changes in 8.0.1-0002 ##

http://www.boujong.net/addons/new.gif Added back some supported addons
http://www.boujong.net/addons/new.gif Didnt like the Azerite borders on gear. They look lke legendaries now!
http://www.boujong.net/addons/new.gif Fixed QuestChoiceFrame
http://www.boujong.net/addons/new.gif Fixed Mythic Frame
http://www.boujong.net/addons/new.gif Made equipmentFrame.Icon slightly smaller
http://www.boujong.net/addons/new.gif CommunitiesFrameCommunitiesListListScrollFrame.ScrollBar.Background hidden

## Changes in 8.0.1-0001 ##

http://www.boujong.net/addons/new.gif Updated for BFA

## Changes in 4.0.91 ##

http://www.boujong.net/addons/new.gif added and skinned WarboardUI.lua

## Changes in 4.0.90 ##

http://www.boujong.net/addons/new.gif fixed lua error on argus invasion completion
http://www.boujong.net/addons/new.gif skinned new pet alertframe
http://www.boujong.net/addons/new.gif skinned new mount alertframe

## Changes in 4.0.88 ##

http://www.boujong.net/addons/new.gif fixed lua error caused by the ScriptErrorsFrame
http://www.boujong.net/addons/new.gif fixed lua error caused by the collections window

## Changes in 4.0.86 ##

http://...

Description:
--------------------
http://boujong.net/addons/1.png

This is the MiirGui addon which should be used with:

MiirGui Texture Pack Blue

or

MiirGui Texture Pack Grey

It contains only the miirgui addon but no textures. I split up the two because the code is updated way more often than the textures.

By typing /miirgui you can choose which texture pack you have 'installed'. At your first login, the default profile will be blue,
just change it to grey if you use the grey texture pack.

http://boujong.net/addons/2.png

Paste into your addon folder. :banana:

http://boujong.net/addons/3.png

If you have any problems, post in the comments section.

http://boujong.net/addons/4.png

Copyright 2011-2018 Miiru

The contents of this addon, excluding third-party resources, are
copyrighted to its authors with all rights reserved.
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