Intro
This is my personal fix/port of Zork's interface for Classic. Of course, all credit goes to Zork for his awesometastic Zork UI which I fell in love with in Legion, and to Tukz for fixing oUF and making it work in Classic.
All documentation and FAQs can be found in the BfA version page.
Zork himself started updating his UI for Classic! Find his work here: Zork UI Classic (currently wip).
I've also added a couple addons of my own that I built specifically to use with this UI!
Please note that like on the original version, all of the config is done in Lua, so be ready to dig in!
Install
Backup your Interface folder.
Download zip and unzip it into your World of Warcraft folder (only Interface folder).
Addon list
aBag
aBlueShaman
aBuffHide
aComboPoint
aSCT
aSimplePrice
ClassicCastbars*
Immersion
NameplateSCT
oUF (Classic fix by Tukz)*
oUF_Simple*
oUF_SimpleConfig
rActionBar*
rActionBar_Zork
rBuffFrame
rBuffFrame_Zork
rButtonAura
rButtonAura_Zork
rButtonTemplate*
rButtonTemplate_Zork
rChat*
rCombatText
rEmote
rError
rFilter
rFilter_Zork
rLib*
rMinimap*
rRaidManager
rSellPoor
rStatusButton*
rTooltip
SortBags
*These are the addons that I edited, either to fix them for classic or to provide some extra functionality.
Other recommended addons
DejaClassicStats
Doom_CooldownPulse
QuestFrameFixer
QuestIconDesaturation
QuestXP
RealMobHealth
WeaponSwingTimer
Layout/config notes
I've changed the configuration for most of Zork's addons to fit my personal tastes. You can still use Zork's original configuration, just make sure to disable absorb/extra/alternativepower bars). What I changed:
Removed buff frame and put the buffs and debuffs on the player frame. (just delete/disable aBuffHide to re-enable the buff frame)
Flipped the cast bar to not clip with buffs/debuffs.
If you use RealMobHealth, target frame will show absolute hp for known entities, will be empty otherwise.
Moved party frames to be beneath the player.
Added party buff frames only for player-casted buffs shorter than 1 minute (aka for hots) - they're inside the health bar.
Bundled an edited version of ClassicCastbars so that target/nameplate castbars match the ui theme.
I included LibClassicDurations inside oUF to provide buff/debuff durations.
Shrank nameplates and pet frames vertically.
Made NameplateSCT text bigger.
Made the rStatusButton show always when not in combat, or show in combat while pressing mod keys. Also removed the first line for extra minimalism.
I removed the fonts folder too, since I like the default ones better.
Skill bars 4 and 5 are made really tiny and moved to be besides the minimap.
Aura duration spinner is inversed (for me it's more natural this way).
Combo points / Alternative power and such don't exist as in retail, so I removed them. I wrote a simple addon for combo points, aComboPoint which is included in the package.
Some addons from Zork's original package are missing; either I didn't like them (like rCompassCastbar or rDamageFont), or simply won't work / take care of non-existant features (like rTalkingHead or rObjectiveTracker).
What's not tested?
Basically, raids and shape-shifting druids (especially cat combo points). I hope both work, but I haven't had the chance to try any of them yet.
Changelog
1.0: Initial build.
1.01: Fixed group growth direction.
1.02: Updated aComboPoint to v1.1.
1.03: Added pet happiness dot.
1.04: Fixed party frames clipping with pet debuff frame. Added aSimplePrice to the package.
1.05: Updated aSimplePrice to v1.1.
1.1: Added aBag to the package.
1.2: Updated aBag to v1.2, which fixes major bugs, and added SortBag to enable sort functionality on aBag.
1.3 Updated aBag to v1.3, adding ammo/profession bag support.
1.4 Updated aBag to v1.4, fixing many many bugs!
1.5 Updated aBag to v1.5, fixing even more bugs and adding support for bank bags!
1.6 Added aSCT, added integration of RealMobHealth, and bundled in an edited version of ClassicCastbars. Updated aBag to v1.7.
1.7 Fixed problems with raid tags, and added support for target/nameplate/boss aura durations using LibClassicDurations
This is my personal fix/port of Zork's interface for Classic. Of course, all credit goes to Zork for his awesometastic Zork UI which I fell in love with in Legion, and to Tukz for fixing oUF and making it work in Classic.
All documentation and FAQs can be found in the BfA version page.
Zork himself started updating his UI for Classic! Find his work here: Zork UI Classic (currently wip).
I've also added a couple addons of my own that I built specifically to use with this UI!
Please note that like on the original version, all of the config is done in Lua, so be ready to dig in!
Install
Backup your Interface folder.
Download zip and unzip it into your World of Warcraft folder (only Interface folder).
Addon list
aBag
aBlueShaman
aBuffHide
aComboPoint
aSCT
aSimplePrice
ClassicCastbars*
Immersion
NameplateSCT
oUF (Classic fix by Tukz)*
oUF_Simple*
oUF_SimpleConfig
rActionBar*
rActionBar_Zork
rBuffFrame
rBuffFrame_Zork
rButtonAura
rButtonAura_Zork
rButtonTemplate*
rButtonTemplate_Zork
rChat*
rCombatText
rEmote
rError
rFilter
rFilter_Zork
rLib*
rMinimap*
rRaidManager
rSellPoor
rStatusButton*
rTooltip
SortBags
*These are the addons that I edited, either to fix them for classic or to provide some extra functionality.
Other recommended addons
DejaClassicStats
Doom_CooldownPulse
QuestFrameFixer
QuestIconDesaturation
QuestXP
RealMobHealth
WeaponSwingTimer
Layout/config notes
I've changed the configuration for most of Zork's addons to fit my personal tastes. You can still use Zork's original configuration, just make sure to disable absorb/extra/alternativepower bars). What I changed:
Removed buff frame and put the buffs and debuffs on the player frame. (just delete/disable aBuffHide to re-enable the buff frame)
Flipped the cast bar to not clip with buffs/debuffs.
If you use RealMobHealth, target frame will show absolute hp for known entities, will be empty otherwise.
Moved party frames to be beneath the player.
Added party buff frames only for player-casted buffs shorter than 1 minute (aka for hots) - they're inside the health bar.
Bundled an edited version of ClassicCastbars so that target/nameplate castbars match the ui theme.
I included LibClassicDurations inside oUF to provide buff/debuff durations.
Shrank nameplates and pet frames vertically.
Made NameplateSCT text bigger.
Made the rStatusButton show always when not in combat, or show in combat while pressing mod keys. Also removed the first line for extra minimalism.
I removed the fonts folder too, since I like the default ones better.
Skill bars 4 and 5 are made really tiny and moved to be besides the minimap.
Aura duration spinner is inversed (for me it's more natural this way).
Combo points / Alternative power and such don't exist as in retail, so I removed them. I wrote a simple addon for combo points, aComboPoint which is included in the package.
Some addons from Zork's original package are missing; either I didn't like them (like rCompassCastbar or rDamageFont), or simply won't work / take care of non-existant features (like rTalkingHead or rObjectiveTracker).
What's not tested?
Basically, raids and shape-shifting druids (especially cat combo points). I hope both work, but I haven't had the chance to try any of them yet.
Changelog
1.0: Initial build.
1.01: Fixed group growth direction.
1.02: Updated aComboPoint to v1.1.
1.03: Added pet happiness dot.
1.04: Fixed party frames clipping with pet debuff frame. Added aSimplePrice to the package.
1.05: Updated aSimplePrice to v1.1.
1.1: Added aBag to the package.
1.2: Updated aBag to v1.2, which fixes major bugs, and added SortBag to enable sort functionality on aBag.
1.3 Updated aBag to v1.3, adding ammo/profession bag support.
1.4 Updated aBag to v1.4, fixing many many bugs!
1.5 Updated aBag to v1.5, fixing even more bugs and adding support for bank bags!
1.6 Added aSCT, added integration of RealMobHealth, and bundled in an edited version of ClassicCastbars. Updated aBag to v1.7.
1.7 Fixed problems with raid tags, and added support for target/nameplate/boss aura durations using LibClassicDurations