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Zork UI - Classic Redux (1.7r4)

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Intro
This is my personal fix/port of Zork's interface for Classic. Of course, all credit goes to Zork for his awesometastic Zork UI which I fell in love with in Legion, and to Tukz for fixing oUF and making it work in Classic.
All documentation and FAQs can be found in the BfA version page.

Zork himself started updating his UI for Classic! Find his work here: Zork UI Classic (currently wip).

I've also added a couple addons of my own that I built specifically to use with this UI!

Please note that like on the original version, all of the config is done in Lua, so be ready to dig in!
Install
Backup your Interface folder.
Download zip and unzip it into your World of Warcraft folder (only Interface folder).

Addon list

aBag
aBlueShaman
aBuffHide
aComboPoint
aSCT
aSimplePrice
ClassicCastbars*
Immersion
NameplateSCT
oUF (Classic fix by Tukz)*
oUF_Simple*
oUF_SimpleConfig
rActionBar*
rActionBar_Zork
rBuffFrame
rBuffFrame_Zork
rButtonAura
rButtonAura_Zork
rButtonTemplate*
rButtonTemplate_Zork
rChat*
rCombatText
rEmote
rError
rFilter
rFilter_Zork
rLib*
rMinimap*
rRaidManager
rSellPoor
rStatusButton*
rTooltip
SortBags

*These are the addons that I edited, either to fix them for classic or to provide some extra functionality.
Other recommended addons

DejaClassicStats
Doom_CooldownPulse
QuestFrameFixer
QuestIconDesaturation
QuestXP
RealMobHealth
WeaponSwingTimer

Layout/config notes

I've changed the configuration for most of Zork's addons to fit my personal tastes. You can still use Zork's original configuration, just make sure to disable absorb/extra/alternativepower bars). What I changed:

Removed buff frame and put the buffs and debuffs on the player frame. (just delete/disable aBuffHide to re-enable the buff frame)
Flipped the cast bar to not clip with buffs/debuffs.
If you use RealMobHealth, target frame will show absolute hp for known entities, will be empty otherwise.
Moved party frames to be beneath the player.
Added party buff frames only for player-casted buffs shorter than 1 minute (aka for hots) - they're inside the health bar.
Bundled an edited version of ClassicCastbars so that target/nameplate castbars match the ui theme.
I included LibClassicDurations inside oUF to provide buff/debuff durations.
Shrank nameplates and pet frames vertically.
Made NameplateSCT text bigger.
Made the rStatusButton show always when not in combat, or show in combat while pressing mod keys. Also removed the first line for extra minimalism.
I removed the fonts folder too, since I like the default ones better.
Skill bars 4 and 5 are made really tiny and moved to be besides the minimap.
Aura duration spinner is inversed (for me it's more natural this way).
Combo points / Alternative power and such don't exist as in retail, so I removed them. I wrote a simple addon for combo points, aComboPoint which is included in the package.

Some addons from Zork's original package are missing; either I didn't like them (like rCompassCastbar or rDamageFont), or simply won't work / take care of non-existant features (like rTalkingHead or rObjectiveTracker).
What's not tested?
Basically, raids and shape-shifting druids (especially cat combo points). I hope both work, but I haven't had the chance to try any of them yet.
Changelog

1.0: Initial build.
1.01: Fixed group growth direction.
1.02: Updated aComboPoint to v1.1.
1.03: Added pet happiness dot.
1.04: Fixed party frames clipping with pet debuff frame. Added aSimplePrice to the package.
1.05: Updated aSimplePrice to v1.1.
1.1: Added aBag to the package.
1.2: Updated aBag to v1.2, which fixes major bugs, and added SortBag to enable sort functionality on aBag.
1.3 Updated aBag to v1.3, adding ammo/profession bag support.
1.4 Updated aBag to v1.4, fixing many many bugs!
1.5 Updated aBag to v1.5, fixing even more bugs and adding support for bank bags!
1.6 Added aSCT, added integration of RealMobHealth, and bundled in an edited version of ClassicCastbars. Updated aBag to v1.7.
1.7 Fixed problems with raid tags, and added support for target/nameplate/boss aura durations using LibClassicDurations

WIM (WoW Instant Messenger) (3.8.1)

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Change Log:
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WIM
3.8.1 (2019-10-08)
Full Changelog Previous releases

Update change log notes.
Added support for emotes. Option available to include emotes in SAY.
Reworked window fading. This should hopefully resolve some of the problems reported regarding fading.


Description:
--------------------
WIM (WoW Instant Messenger) is a World of Warcraft addon which helps you to manage your whispers by making them into a classic instant messenger interface such as AIM, Yahoo and MSN.

With game play in mind, WIM has a large array of options where you can customize how WIM interacts during different situations, such as while you are in combat or in town talking to friends or selling your crafts.

Some of WIM's major features are:
-Tabbed or windowed messages
-History
-Filtering
-Fully customizable
-and more...

To keep up to date with WIM and its developement, be sure to visit http://www.wimaddon.com. WIMAddon.com is a great place to converse with the developers and users of WIM.


*I welcome all comments and suggestions. It is the wow community which helps in creating a success.

**Special thanks to everyone who has helped me test this addon.

Aiue's Quest Tracker (1.0.5fix)

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Change Log:
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Aiue's Quest Tracker
1.0.5fix (2019-10-08)
Full Changelog

Another typo fix.
Poking the code for headers a bit. Nothing to see here yet.
Re-add header cleanup in QuestLogUpdate().
Remove code duplication.
Fixed a typo.
Additional safety measure in factionInit(). Just in case.
Remove factionInit() when it should no longer be needed.
Rewrote faction initialization to try to fix nil returns (#30).
Incorrectly grabbed a nil value instead of ERR_QUEST_OBJECTIVE_COMPLETE_S. It is now back on the filtered list.
Added option to expand all headers.
Finalized automated headers (#29).
Rewrote LDB Icon config a tiny bit. Shifted some config options around. Added config option for automated headers (#29). Improved abstraction a tiny bit.
Update packaging info.


Description:
--------------------
AQT is yet another quest tracker addon. No, not the kind that will tell you where to go or anything. It merely displays your progress on quests you have in your log. It will only use data supplied by the API, as such, there are no plans to include information on questgiver locations or quest targets or the like.

What it will do is:


Show a list of the quests in your log, and their status.
Optionally colour by difficulty/completion. Fully configurable with either a HSV or RGB gradient.
Optionally show quest tags/levels.
Configurable sorting, with more options to be added.
Sounds, if you're into that kind of thing. I am. Defaults to faction-based sounds, but can be reconfigured. Makes use of LibSharedMedia.
Direct quest updates via LibSink, and optionally suppres the standard errorframe update.


Apart from improving on the current functionality, some of which I will admit is somewhat lackluster, future plans include:


Ability to select quests for tracking via a custom-made questlog. (I try to avoid interacting with the standard interface as much as possible. If you even look at a part of it the wrong way: taint.)
Keep track of quest progress within your party. Would only work for party members running the addon. May make it library-based.
Make it more modular to accomodate for things like achievements, so that a retail version could also be considered. Or other addons display things in the frame, should they so wish. This is currently a lower priority.
Probably more. If it isn't here, I might've just forgotten about it.


Configuration is currently only available via /aqt

Please use the Issue Tracker on GitHub for bug reports or feature requests.

Translators wanted! Let me know if you want to contribute with translations!

NFG - TargetHelper (0.7.6)

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Change Log:
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0.7.6 version
- Now the list also displays the marks set on the last found target (сan be disabled in the addon settings)
- Fixed a bug where the addon might not work when upgrading to a new version
- Fixed translation in the context menu.

0.7.5 version
- Added highlighting of the currently selected item in the list.
- Added context menu called by right-clicking on the list.
- Now you can delete a list item with Shift + Left-click.
- Left-clicking on an item in the list now selects that target.
- Added a more suitable font for the Russian version
- Clear unnecessary code

0.7 version
- Now the TAB key is modified by default. When the list of targets is empty or there are no targets from the list within reach, the TAB key works as usual.
When a target or targets are within range of a players aiming range, the TAB key works in list search mode.

- Added SmartCast option. Now the TAB key will cast instant spells for you in order to gain attention faster than anyone mob from your list. (To activate the SmartCast function, in the addon settings, enter the name of your instant spell in the input field)

- The menu now also collapses when you press the "Clear Marks" key
- Fixed a bug when the button on the current target did not change state.


0.6.2 version

- Fixed another font error


0.6.1 version
- Fixed critical error in the list of goals
- Fixed a problem with fonts in the Russian version

- The button on the selected target now also deletes the target.
- Added option to remove the button from the current target
- Menu now automatically collapses if you add a target by name
- Now marking is installed immediately after adding a target


0.6 version
- Added button for portraits of targets for quick addition to the list.
- Added key binding settings.
- Added option to disable target marking.
- Improved target search.
- Some changes in the interface.
- Other minor fixes.

Description:
--------------------
Assistant in finding and targeting NPCs. Improving capabilities of standard TAB key.

- Helps you find specific NPCs at short to medium range and take them to your current target.
- Search can occur not only by hostile and friendly NPCs but also by players.
- Marks for a found target or group of targets.
- The SmartCast function allows the tab key to use instant spells for you to be the first to capture the attention of the NPCs from your list.

A small demonstration of the addon

Feel free to ask questions and make suggestions in the comments or by email nfg.aneonfas@gmail.com
Feedback is very important for the future of this addon.

Booty Bay Gazette (6.0.20191009)

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Change Log:
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Automatic data update for Wednesday, October 9, 2019

Description:
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This addon, from Booty Bay Gazette, shows realm-specific pricing information in item tooltips for all Classic US realms. It should be updated three times each week, on Monday, Wednesday, and Friday mornings.

See this page for more information.

LibMayronDB (2.8)

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Change Log:
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2.1:
-- Changed everything to use LibMayronObjects

1.5.2:
-- Fixed parenting bug caused by database inheritance
-- Added Observer:HasParent() method

1.5.1:
-- Updated toc file and comments in LibMayronDB.lua

1.5:
-- Removed the db:Start() method.

1.4:
Changed the name of some API methods:
-- before: after:
-- db:PrintDefaultsTables -> db:PrintDefaults
-- db:AppendToSVTableOnce -> db:AppendOnce
-- Observer:GetMergedTable -> Observer:GetTable
-- Observer:RemoveFromSVTable -> Observer:Remove

1.3:
Added a Print method to the Observer object

1.2:
Added an "OnStart" method and removed the need to manually create a frame and handle the ADDON_LOADED event.
No longer need to start the db manually using db:Start(), however you can still use the old method if preferred.

1.1:
Simplified the AddToDefaults function.

1.0:
-- Added a CreateDatabase function to support multiple databases running from the same framework

Description:
--------------------
About LibMayronDB


A new lightweight database designed for smart use.
Originally created for MayronUI, but has been created for general use.
The framework is designed for World of Warcraft AddOn development and supports both Classic and Retail editions (just make sure that you update the toc version number appropriately for whichever edition you require it for).
Supports a defaults table and database table inheritance with many feature-rich helper functions.
The functions in the API are named the same as those found in the AceDB for developers to easily
familiarise themselves with it. However, some functions support additional functionality.


There is a Test.lua file to see other working examples of how to use the Library!

Full Documentation

For the full maintained documentation, please refer to the GitHub homepage:

https://github.com/Mayron/LibMayronDB

PersoLootRoll (19)

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Change Log:
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Added item filter on the left side of the roll overview window
Added unit testing, they won't be included in releases but should help detect bugs early
Updated readme
Includes updated translations


Description:
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This addon brings back the Need-Greed loot system and makes it work for Personal Loot. The goal is to make asking for, giving away and trading loot easy and straight forward, in PUGs as well as organized guild groups. Everything is designed to be as streamlined and out of your way as possible, so you can focus on playing the game instead of manually checking and keeping track of items you and others want.

Features

Roll on tradable personal loot from others
Whenever an item drops for someone in your group that might be an upgrade for you, you will get a good old Need-Greed-Pass roll window (remember those? :P) to decide if you want it or not. Rolling "Need" or "Greed" will add the item to your actions list (see below) for easy asking and trading, and optionally automatically send a whisper message to the owner asking for the item. If the owner uses PLR or another compatible addon as well, then all this happens in the background without need for whisper messages.

http://cdn-wow.mmoui.com/preview/pvw70326.png

Give away loot you don't need
You also get a similar Keep-Greed-GiveAway roll window when you loot something that your party members might be interested in. If you choose "Greed" or "Give Away", then PLR offers the item to your group through party chat and handles accepting bids, picking a winner and trading the item for you. If you choose "Keep" on the other hand, then it'll automatically answer incoming whisper requests with "I need that myself".

http://cdn-wow.mmoui.com/preview/pvw70327.png

Keep track of pending actions, and easily complete them
All your pending actions (asking for loot, trading, ...) will be shown in a simple list on screen, along with buttons for completing them.

http://cdn-wow.mmoui.com/previe...

CEPGP (1.12.2)

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Change Log:
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Version 1.12.2

EPGP should no longer be mis-allocated for kills and loot

--------------------------------------------------------------------------------

Version 1.12.0

Attached INVTYPE_WEAPON to INVTYPE_WEAPONOFFHAND for slot weights
Boss kill messages will now display correctly in chat
Corrected GP values for items with the robe slot type
Corrected the stock modifier coefficient to better reflect the default GP formula
EP and auto award status for The Four Horsemen can now be updated correctly
EP and auto award status for The Twin Emperors can now be updated correctly
Game should no longer lockup when applying a guild-wide function
Item information will now be correct retrieved for raid assists
Loot announce GUI shouldn't unexpectedly disappear anymore
Loot council functionality should now be working as intended
Players will no longer double up in the version scrollframe
Standby EP should now be working as intended
Version checker is now working as intended
Version checker will now correctly interpret addon version

Compatability fix for ElvUI version 1.12

Improved debug reporting
Tidied up debug code

Added a button to manually award Standby EP
Added an option to auto pass on items if they cannot be used by the player
Added option to synchronise Standby EP list with raid assists
Guild EPGP standings can now be exported to CSV format. Resolves #10
Item GP decimal places can now be specified
Loot Masters can now choose if they want all raid members to see the loot distribution window

Restructured communications platform
Restructured the guild frame
Restructured the raid frame
Reworked the raid component of the version frame
Reworked the version scrollframe
Rewrote the loot distribution scrollbar

Added more tooltips to options
Added important notice frame for Version 1.12.0

Restructured the communications system

Cleaned up debug code
Corrected the tooltips when adding/subtracting EPGP
Re-enabled the version checker

Moved forced synchronisation to options page 2

--------------------------------------------------------------------------------

Version 1.11.5

The CEPGP frame will no longer automatically appear when a rareitem is found if you are not the master looter
Master looters will now be prompted as to whether or not they would like to use CEPGP for the current raid
Added more descriptions to addon options
Attendance records can now be deleted

Items and GP will not longer be misallocated
Added an exception preventing the double awarding of EP on Majordomo Executus
GUI loot frame will no longer close unexpectedly
Corrected an issue preventing EP from being automatically awarded

Improved debugging tools
Removed several redundant update prompts

--------------------------------------------------------------------------------

Version 1.11.4

Version frame can now be alphabetically sorted

Recipient clients will now correctly record items when GP is awarded for an item
Fixed a bug preventing standby EP from being awarded
Out of date checker is now working correctly
Fixed compatibility issue with ElvUI LootFrame

--------------------------------------------------------------------------------

Version 1.11.3

Added a loot popup window for loot distribution
Players can now opt to use a GU...

Description:
--------------------
For more frequent updates and more detailed change logs, please keep an eye on the GitHub page: https://github.com/Alumian/CEPGP-Retail


An addon designed to handle your guild's EPGP standings by storing the respective values in your Officer Notes. Another primary function of the addon is to handle loot moderation which you must be the master looter to utilise.

For this addon to work, anyone using the addon must be able to at the very least view Officer Notes. To adjust EP and GP values you must be able to edit Officer Notes.

The addon is entirely GUI based and the frame is designed to only appear automatically on raid bosses.

Functionality:

Either /cepgp or /cep can be used as a valid command call
show - Shows the cepgp window
setdefaultchannel - Changes the default reporting channel. This is set to Guild by default
version - Allows you to check if each raid member is running the addon - and if so, what version of the addon they are using
Note: cepgp is a context sensitive addon and elements will be visible when they are relevent

Any function that involves modifying EPGP standings requires you to be able to edit officer notes to have it available to you.

The following commands can be used to get EPGP reports.

The player you whisper must be able to at least view officer notes

/w player !info - Gets your current EPGP standings
/w player !infoguild - Gets your current EPGP standings and PR rank within your guild
/w player !inforaid - Gets your current EPGP standings and PR rank within the raid
/w player !infoclass - Gets your current EPGP standings and PR rank among your class within the raid
Definitions:

EP: Effort points. Points gained from what ever criteria.

GP: Gear points. Points gained from being awarded gear.

PR: Priority. Calculated by EP / GP.

Decay: Reduces the EP and GP of every guild member by a given percent.

Initial/Minimum GP...

Shot Timer Classic by MinguasBeef (1.31)

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Auto shot, aimed shot, multishot timer built into one.
Shows approx times for reloading as well as the actual shot.

There are some bugs i'm working on fixing them.

Pushback is not taken into account.

0.1
Added aimed shot status bar.
Made shot timer position save after being moved and ui reloaded.

0.2
Added /st to pull up options menu
Added checkbox to enable/disable mouse interactivity with the shot timer bar.

1.0
Completely redid the addon pretty much. Fixed issues caused from changes blizzard made during beta to API.
Added options for changing colors/dimensions of bar. Type /st to pull up options menu.

1.1 Fixed bug where Aimed Shot cast bar was not visible. Fixed bug where shot timer bar was not automatically readjusted when equipping a new ranged weapon until combat was entered.

1.2 Made changes to attempt to address localization issues so that players using non-english clients can still use the addon.

1.3 Added option to only show in combat and slider for fade out time.

1.31 Fixed bug with timer popping up out of combat when inventory was modified.

Known Issues:
Push back is not being accounted for when casting aimed shot.
Feign Death is not properly resetting shot reload timer.

WIM (WoW Instant Messenger) (3.8.2)

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Change Log:
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WIM
3.8.2 (2019-10-09)
Full Changelog Previous releases

Fix typo in WindowHandler.lua

Description:
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WIM (WoW Instant Messenger) is a World of Warcraft addon which helps you to manage your whispers by making them into a classic instant messenger interface such as AIM, Yahoo and MSN.

With game play in mind, WIM has a large array of options where you can customize how WIM interacts during different situations, such as while you are in combat or in town talking to friends or selling your crafts.

Some of WIM's major features are:
-Tabbed or windowed messages
-History
-Filtering
-Fully customizable
-and more...

To keep up to date with WIM and its developement, be sure to visit http://www.wimaddon.com. WIMAddon.com is a great place to converse with the developers and users of WIM.


*I welcome all comments and suggestions. It is the wow community which helps in creating a success.

**Special thanks to everyone who has helped me test this addon.

AtlasLootClassic (v1.2.3)

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Change Log:
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# AtlasLootClassic

This mod is distributed under Version 2 of the GPL. A copy of the GPL is included in this zip file with links to non-english translations.

(https://github.com/Hoizame/AtlasLootClassic/blob/master/AtlasLootClassic/Documentation/Release_Notes.md)

## v1.2.3 (Oct. 09, 2019)

- Update content phases
- Mark Zul'Farrak rares
- Fix bug with autoselection lootpage update
- Add quest requirements for DireMaul books

Description:
--------------------
AtlasLootClassic

https://travis-ci.com/Hoizame/AtlasLootClassic.svg?branch=master https://img.shields.io/badge/discord-atlaslootclassic-7289DA

AtlasLoot Classic is an UI mod allowing for loot tables of bosses to be browsed whenever needed within the game.


Features

* Loottables for Dungeons and Raids
* Crafting with informations about materials, created items and skill ranks
* Factions
* Collections with item sets and world events
* Favourites are the new wishlist


Favourites

* Add items directly from AtlasLoot with `Alt + Left Click`
* Setup global and profile based lists
* Show on item tooltip if the item is on any active list
* Import and export your lists
* A GUI that let you plan your gear and shows a indicator if you already own an item

https://media.forgecdn.net/attachments/260/931/atlasloot-fav-tt.png


Favourites import/export format

(type):(id)

This currently only supports items

"i:16703,i:16704,i:16698,i:16699,i:11287"


AtlasLootClassic_Maps

AtlasLootClassic_Maps


Development

https://github.com/Hoizame/AtlasLootClassic

Diminish (DR Tracker) Classic (v2.2.1)

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Change Log:
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v2.2.1:
- Updated to work with Classic. (Work in progress, might be bugs and incorrect DR categories, let me know, it helps a lot.)
Note that in Classic, Diminish will only start the DR timer when the CC ends, not on CC applied.
Also make sure you start from a fresh config, do not copy your old retail Diminish settings file.
- Enabled Categories section in the options panel is now a scrollable area.


v2.2.0:
- Update for patch 8.2.5. Let me know if there's any bugs and I'll fix it asap.
- Removed use familiar textures option. You can manually change texture instead by right clicking a checkbox under "Enabled Categories".
- Diminish now uses DRList-1.0 library for diminishing returns spell data, as a side effect your
enabled DR categories settings may reset when there are localization updates. (rare & only for non english clients.)


v2.1.8:
- Fix incorrect spellID for Lightning Lasso.


v2.1.7:
- Fix incorrect DR category for Hibernate.
- Patch 8.2 broke drag-to-move positioning for DR icons on nameplates, so there's now two sliders in the options panel
to manually set XY coordinates instead.


v2.1.6:
- Taunt DR is now only shown for special mobs. (Elites, rares & quest bosses)
- Add nameplate tracking for ElvUI v11. Old versions will no longer be supported.
- Minor memory improvements when tracking DRs outdoors for a long period of time (non-instanced zones).



v2.1.5:
- Fix Seduction not being tracked when Grimoire of Sacrifice is used.
- Removed some obsolete spells.
- Add Final Stand to taunt DR.
- Fix Lua error on addon first time loaded.


v2.1.4:
- Root DR is now trackable for elites and special mobs. (PvE mode)
- Add Haymaker (racial) for stun tracking.
- Add Metamorphosis for stun tracking. (PvE only)
- Fix Deathchill root not being tracked when triggered by Remorseless Winter.
- Fix bad anchoring for nameplate icons when using ElvUI nameplates.
- Minor code cleanup. (Thanks to Wetxius for help cleaning up the DR spell list!)


v2.1.3:
- Minor changes to options text.
- Added some missing german translations. (Thanks pas06 and Sorno!)
- Add sArena 3.0.0+ frame support.


v2.1.2:
- Add Dead of Winter stun.
- Add CompactRaidGroup1MemberX frame support.
- Bump toc for patch 8.1.


v2.1.1:
- Fix Mind Control not updating DR timer when aura ends.
- Fix party frame anchoring bug for ElvUI when "player" (self) is shown in party frames.
- Fix DR icons anchoring to personal resource display if nameplate tracking is enabled. (Might add option for it later)


v2.1.0:
- Add global frame names for the DR icons to support some addons. ("DiminishIcon1", "DiminishIcon2", etc)
- Improved icon design when using Indicator Text.


v2.0.9:
- Countdown size option is no longer global, you can now adjust it for every unitframe separately.
- Add option for changing countdown text outline.
- Removed cooldown finish effect animation. Icons now disappear immediately when the CD is over.
- Increased font size for "Display DR Category Label" text when using a low UI scale setting.
- Fix nameplate's testmode anchoring bugging out if target frame tracking is disabled.
- Fix "Reset Position" giving lua error if Blizzard_ArenaUI is not loaded.
- Fix raid frame anchoring not working if "Keep Groups Together" is checked in blizzard options.
- Fix incorrect party frame anchoring for ElvUI if player is shown in party frames. (untested, requires compact raid frames to be disabled)


v2.0.8:
- Add Skeletal Hatchling Hex to DR list.
- Increased draw layer for icons.
- Changed some default configuration values. This will affect fresh installs only.
- Borders for "Show Indicators Using Text" mode are now using default Blizzard icon borders.
- Fix timers not being deleted immediately for non-player units on UNIT_DIED event unless they've been targeted twice.


v2.0.7:
- Fix nameplate tracking not working if target, focus & arena tracking are disabled.
- Fix togg...

Description:
--------------------
Lightweight diminishing returns tracker for all units. You can filter which categories & unitframes to track for and more in the settings.
Note that this addon is still work in progress for Classic.

About
Diminish attaches icons to unit frames, displaying time left until a diminishing returns category expires for that unit,
as well as how far the category is diminished.
In PvE mode, stuns are tracked for all mobs, meanwhile roots and taunts are only tracked for elites and quest bosses.


Configuration
Type /diminish to open the options panel.

Icons for each unit frame is separately configurable.
Certain unit frames are default disabled for tracking or only enabled for certain zones.
You may also skin the icons using Masque.



Caveats & Notes
- Diminish not working with an unitframe addon? Go to options and enable "Anchor to UIParent", then position the icons wherever you want. For party frames, try disabling...

Diminish (DR Tracker) (v2.2.1)

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Change Log:
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v2.2.1:
- Updated to work with Classic. (Work in progress, might be bugs and incorrect DR categories, let me know, it helps a lot.)
Note that in Classic, Diminish will only start the DR timer when the CC ends, not on CC applied.
Also make sure you start from a fresh config, do not copy your old retail Diminish settings file.
- Enabled Categories section in the options panel is now a scrollable area.


v2.2.0:
- Update for patch 8.2.5. Let me know if there's any bugs and I'll fix it asap.
- Removed use familiar textures option. You can manually change texture instead by right clicking a checkbox under "Enabled Categories".
- Diminish now uses DRList-1.0 library for diminishing returns spell data, as a side effect your
enabled DR categories settings may reset when there are localization updates. (rare & only for non english clients.)


v2.1.8:
- Fix incorrect spellID for Lightning Lasso.


v2.1.7:
- Fix incorrect DR category for Hibernate.
- Patch 8.2 broke drag-to-move positioning for DR icons on nameplates, so there's now two sliders in the options panel
to manually set XY coordinates instead.


v2.1.6:
- Taunt DR is now only shown for special mobs. (Elites, rares & quest bosses)
- Add nameplate tracking for ElvUI v11. Old versions will no longer be supported.
- Minor memory improvements when tracking DRs outdoors for a long period of time (non-instanced zones).



v2.1.5:
- Fix Seduction not being tracked when Grimoire of Sacrifice is used.
- Removed some obsolete spells.
- Add Final Stand to taunt DR.
- Fix Lua error on addon first time loaded.


v2.1.4:
- Root DR is now trackable for elites and special mobs. (PvE mode)
- Add Haymaker (racial) for stun tracking.
- Add Metamorphosis for stun tracking. (PvE only)
- Fix Deathchill root not being tracked when triggered by Remorseless Winter.
- Fix bad anchoring for nameplate icons when using ElvUI nameplates.
- Minor code cleanup. (Thanks to Wetxius for help cleaning up the DR spell list!)


v2.1.3:
- Minor changes to options text.
- Added some missing german translations. (Thanks pas06 and Sorno!)
- Add sArena 3.0.0+ frame support.


v2.1.2:
- Add Dead of Winter stun.
- Add CompactRaidGroup1MemberX frame support.
- Bump toc for patch 8.1.


v2.1.1:
- Fix Mind Control not updating DR timer when aura ends.
- Fix party frame anchoring bug for ElvUI when "player" (self) is shown in party frames.
- Fix DR icons anchoring to personal resource display if nameplate tracking is enabled. (Might add option for it later)


v2.1.0:
- Add global frame names for the DR icons to support some addons. ("DiminishIcon1", "DiminishIcon2", etc)
- Improved icon design when using Indicator Text.


v2.0.9:
- Countdown size option is no longer global, you can now adjust it for every unitframe separately.
- Add option for changing countdown text outline.
- Removed cooldown finish effect animation. Icons now disappear immediately when the CD is over.
- Increased font size for "Display DR Category Label" text when using a low UI scale setting.
- Fix nameplate's testmode anchoring bugging out if target frame tracking is disabled.
- Fix "Reset Position" giving lua error if Blizzard_ArenaUI is not loaded.
- Fix raid frame anchoring not working if "Keep Groups Together" is checked in blizzard options.
- Fix incorrect party frame anchoring for ElvUI if player is shown in party frames. (untested, requires compact raid frames to be disabled)


v2.0.8:
- Add Skeletal Hatchling Hex to DR list.
- Increased draw layer for icons.
- Changed some default configuration values. This will affect fresh installs only.
- Borders for "Show Indicators Using Text" mode are now using default Blizzard icon borders.
- Fix timers not being deleted immediately for non-player units on UNIT_DIED event unless they've been targeted twice.


v2.0.7:
- Fix nameplate tracking not working if target, focus & arena tracking are disabled.
- Fix togg...

Description:
--------------------
Lightweight diminishing returns tracker for all units. You can filter which categories & unitframes to track for and more in the settings.

About
Diminish attaches icons to unit frames, displaying time left until a diminishing returns category expires for that unit,
as well as how far the category is diminished.
In PvE mode, stuns are tracked for all mobs, meanwhile roots and taunts are only tracked for elites and quest bosses.


Configuration
Type /diminish to open the options panel.

Icons for each unit frame is separately configurable.
Certain unit frames are default disabled for tracking or only enabled for certain zones.
You may also skin the icons using Masque.

If you have minor experience with scripting, you can also open the file "Diminish/core/config.lua" to change font settings for indicator text or category text and also change indicator colors.


Caveats & Notes
- Diminish no...

NFG - TargetHelper (0.7.8)

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Change Log:
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0.7.8 version
- Now there is an add-on button near the minimap
--- Left click on the button to show / hide the NFG window
--- Right click to open addon configuration

- New option: Automatically hide the NFG window if the target list is empty, and show if there is at least one element (disabled by default)

- Improved mark deletion.

- Fixed a bug when the tab key did not work when the addon was first launched
- Fixed a bug when trying to delete a list item with a key combination during a battle.


0.7.6 version
- Now the list also displays the marks set on the last found target (сan be disabled in the addon settings)
- Fixed a bug where the addon might not work when upgrading to a new version
- Fixed translation in the context menu.

0.7.5 version
- Added highlighting of the currently selected item in the list.
- Added context menu called by right-clicking on the list.
- Now you can delete a list item with Shift + Left-click.
- Left-clicking on an item in the list now selects that target.
- Added a more suitable font for the Russian version
- Clear unnecessary code

0.7 version
- Now the TAB key is modified by default. When the list of targets is empty or there are no targets from the list within reach, the TAB key works as usual.
When a target or targets are within range of a players aiming range, the TAB key works in list search mode.

- Added SmartCast option. Now the TAB key will cast instant spells for you in order to gain attention faster than anyone mob from your list. (To activate the SmartCast function, in the addon settings, enter the name of your instant spell in the input field)

- The menu now also collapses when you press the "Clear Marks" key
- Fixed a bug when the button on the current target did not change state.


0.6.2 version

- Fixed another font error


0.6.1 version
- Fixed critical error in the list of goals
- Fixed a problem with fonts in the Russian version

- The button on the selected target now also deletes the target.
- Added option to remove the button from the current target
- Menu now automatically collapses if you add a target by name
- Now marking is installed immediately after adding a target


0.6 version
- Added button for portraits of targets for quick addition to the list.
- Added key binding settings.
- Added option to disable target marking.
- Improved target search.
- Some changes in the interface.
- Other minor fixes.

Description:
--------------------
Assistant in finding and targeting NPCs. Improving capabilities of standard TAB key.

- Helps you find specific NPCs at short to medium range and take them to your current target.
- Search can occur not only by hostile and friendly NPCs but also by players.
- Marks for a found target or group of targets.
- The SmartCast function allows the tab key to use instant spells for you to be the first to capture the attention of the NPCs from your list.

A small demonstration of the addon

Feel free to ask questions and make suggestions in the comments or by email nfg.aneonfas@gmail.com
Feedback is very important for the future of this addon.

YarkoMods (1.3.1)

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Change Log:
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1.3.1
- Fixed problem with player location frame tooltip

1.3
- Delete grays function now deletes lower value gray items before higher value items when deleting few than all.

1.2 (reupload)
- Added item search line to readme

1.2
- Added bag and bank search boxes

1.1.1
- Fixed bug displaying deletegrays button properly

1.1 (reupload)
- Fixed incorrect version number in toc

1.1
- Added button to backpack frame that destroys gray items in bags.
- Fixed readme typos.

1.0
- Newly added!

Description:
--------------------
YarkoMods by Yarko
------------------
Cool mods that Yarko likes.

A bunch of little UI changes that I am accustomed to using.

Basic functionality
-------------------
- The combat and resting icons that cover the player's level on the player's unit frame have been relocated so that the level is never blocked.

- The player unit frame now shows red when in combat even if in a resting area.

- Sounds are played when entering and leaving combat.

- Shows extended information on experience and reputation bars, including percent of experience or reputation earned this level and the remaining amount needed to next level. Also makes the fonts a bit larger.

- Extended information is displayed on the crafting reagents toolip to show how many of the reagent are needed to create one item and how many are needed to create the number of items that can be created given your greatest amount of any reagent for the recipe.

- Add small, movable window below minimap that displays current player coordinates, and show coordinates on world map.

- Mouse wheel can now be used to zoom in and out on minimap.

- Current date information is displayed in minimap day/night icon tooltip.

- All bank bags will be opened when opening bank window.

- A button has been added to the backpack that allows gray items to be sold automatically at the vendor. This takes a bit of time depending on connection speed.

- A button has been added to the backpack that allows gray items to be automatically deleted from the player's bags. Gray items are deleted in order by ascending value, so the least valuable are deleted before most valuable.

- Item search functionality has been added to the backpack and bank frames. The search behaves exactly as in the retail version.

- Key bindings added to adjust display gamma (brightness). These can be set in Key Bindings, Addons.

- /deletegrays command will delete gray items from bags. Use "/deletegrays n" where n is a number that indi...

YarkoMods Classic (1.3.1)

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Change Log:
--------------------
1.3.1
- Fixed problem with player location frame tooltip

1.3
- Delete grays function now deletes lower value gray items before higher value items when deleting few than all.

1.2 (reupload)
- Added item search line to readme

1.2
- Added bag and bank search boxes

1.1.1
- Fixed bug displaying deletegrays button properly

1.1 (reupload)
- Fixed incorrect version number in toc

1.1
- Added button to backpack frame that destroys gray items in bags.
- Fixed readme typos.

1.0
- Newly added!

Description:
--------------------
YarkoMods by Yarko
------------------
Cool mods that Yarko likes.

A bunch of little UI changes that I am accustomed to using.

Basic functionality
-------------------
- The combat and resting icons that cover the player's level on the player's unit frame have been relocated so that the level is never blocked.

- The player unit frame now shows red when in combat even if in a resting area.

- Sounds are played when entering and leaving combat.

- Shows extended information on experience and reputation bars, including percent of experience or reputation earned this level and the remaining amount needed to next level. Also makes the fonts a bit larger.

- Extended information is displayed on the crafting reagents toolip to show how many of the reagent are needed to create one item and how many are needed to create the number of items that can be created given your greatest amount of any reagent for the recipe.

- Add small, movable window below minimap that displays current player coordinates, and show coordinates on world map.

- Mouse wheel can now be used to zoom in and out on minimap.

- Current date information is displayed in minimap day/night icon tooltip.

- All bank bags will be opened when opening bank window.

- A button has been added to the backpack that allows gray items to be sold automatically at the vendor. This takes a bit of time depending on connection speed.

- A button has been added to the backpack that allows gray items to be automatically deleted from the player's bags. Gray items are deleted in order by ascending value, so the least valuable are deleted before most valuable.

- Item search functionality has been added to the backpack and bank frames. The search behaves exactly as in the retail version.

- Key bindings added to adjust display gamma (brightness). These can be set in Key Bindings, Addons.

- /deletegrays command will delete gray items from bags. Use "/deletegrays n" where n is a number that indi...

LibAboutPanel-2.0 (Beta-0.1)

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LibAboutPanel-2.0
An embedded library that scans your AddOn's ToC to display that information either as a separate About button in the Interface Options panel or as part of AceConfig-3.0 options table.

Retail or Classic
LibAboutPanel-2.0 should work in both versions of the game. However, if you use it as a standalone in WoW Classic, you will need to enable the loading of outdated AddOns via the character select screen, AddOn button, toggle in the new window.

Not a drop-in replacement
LibAboutPanel and LibAboutPanel-2.0 do more or less the same thing, but LAP2 will not replace Ackis' version just because you have it installed. As an author, you can make the choice which you prefer.

API
You can find the API here on this page, and the example here on how to embed and use LAP2.

Features that are new or different than Ackis' LibAboutPanel

More localization. LAP2 uses global strings to translate factions, locale names, etc. It also has more translatable strings than the original.
Its API is embedded, so MyAddOn:API() is the norm.
LAP2 has an API that supports AceConfig-3.0 options tables, thus the About panel can be displayed as a tab, part of a tree, etc.


List of supported ToC fields

Author
Notes in all languages the author has translated
Title in all languages the author has translated
Version
X-Date or X-ReleaseDate
X-Revision
X-Author-Guild
X-Author-Faction (Horde or Alliance) translated
X-Author-Server
X-Website
X-Email
X-Localizations (enUS, deDE, etc) which are translated themselves. Note the z not s
X-Credits
X-Category
X-License which is translated
X-Copyright which is translated


Localization
There are several phrases and words that need translating. Please help and contribute.

Bugs and suggestions
There is a ticket tracker for that.

Aiue's Quest Tracker (1.0.6)

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Change Log:
--------------------
Aiue's Quest Tracker
1.0.6 (2019-10-09)
Full Changelog

Show artwork without having to reload (#32).
(In testing) Ability to set additional artwork, aside from the standard background, in the tracker (#32).
Added option to set alpha level (#32).
Added option to hide config cogwheel. (#32)
Update readme.
Add (enabled by default) option to hide completed objectives. Meaning they can now be unhidden!


Description:
--------------------
AQT is yet another quest tracker addon. No, not the kind that will tell you where to go or anything. It merely displays your progress on quests you have in your log. It will only use data supplied by the API, as such, there are no plans to include information on questgiver locations or quest targets or the like.

What it will do is:


Show a list of the quests in your log, and their status.
Optionally colour by difficulty/completion. Fully configurable with either a HSV or RGB gradient.
Optionally show quest tags/levels.
Configurable sorting, with more options to be added.
Sounds, if you're into that kind of thing. I am. Defaults to faction-based sounds, but can be reconfigured. Makes use of LibSharedMedia.
Direct quest updates via LibSink, and optionally suppress the standard errorframe update.


Apart from improving on the current functionality, some of which I will admit is somewhat lackluster, future plans include:


Ability to select quests for tracking via a custom-made questlog. (I try to avoid interacting with the standard interface as much as possible. If you even look at a part of it the wrong way: taint.)
Keep track of quest progress within your party. Would only work for party members running the addon. May make it library-based.
Make it more modular to accomodate for things like achievements, so that a retail version could also be considered. Or other addons display things in the frame, should they so wish. This is currently a lower priority.
Probably more. If it isn't here, I might've just forgotten about it.


Configuration is currently only available via /aqt

Please use the Issue Tracker on GitHub for bug reports or feature requests.

Translators wanted! Let me know if you want to contribute with translations!

Aiue's Quest Tracker (1.0.6a)

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Change Log:
--------------------
Aiue's Quest Tracker
1.0.6a (2019-10-09)
Full Changelog

Add description to temporarily disabled config option.
Fixed an embarassing mistake with width configuration.


Description:
--------------------
AQT is yet another quest tracker addon. No, not the kind that will tell you where to go or anything. It merely displays your progress on quests you have in your log. It will only use data supplied by the API, as such, there are no plans to include information on questgiver locations or quest targets or the like.

What it will do is:


Show a list of the quests in your log, and their status.
Optionally colour by difficulty/completion. Fully configurable with either a HSV or RGB gradient.
Optionally show quest tags/levels.
Configurable sorting, with more options to be added.
Sounds, if you're into that kind of thing. I am. Defaults to faction-based sounds, but can be reconfigured. Makes use of LibSharedMedia.
Direct quest updates via LibSink, and optionally suppress the standard errorframe update.


Apart from improving on the current functionality, some of which I will admit is somewhat lackluster, future plans include:


Ability to select quests for tracking via a custom-made questlog. (I try to avoid interacting with the standard interface as much as possible. If you even look at a part of it the wrong way: taint.)
Keep track of quest progress within your party. Would only work for party members running the addon. May make it library-based.
Make it more modular to accomodate for things like achievements, so that a retail version could also be considered. Or other addons display things in the frame, should they so wish. This is currently a lower priority.
Probably more. If it isn't here, I might've just forgotten about it.


Configuration is currently only available via /aqt

Please use the Issue Tracker on GitHub for bug reports or feature requests.

Translators wanted! Let me know if you want to contribute with translations!

ShowMeMyHeal (0.5.0)

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Change Log:
--------------------
Overlap floating text fixed

Description:
--------------------
ShowMeMyHeal

Show the heal done on the target with floating text.


Colors:

Green: normal heal
Red: crit heal
Yellow: excess heal
White: target name

Example:

With normal heal and excess heal
https://i.ibb.co/wQKc0Dm/min-Normal.png

With critical heal and excess heal
https://i.ibb.co/b2Vp8hs/minCrit.png

Full example
https://i.ibb.co/jrB8fMp/full.png


Update to V0.5.0 : Add UI for some settings :

https://i.ibb.co/pJXpcSv/settings.png

For show this menu please use this commands:

/smmh show

/smmh hide

Or use minimap button :

https://i.ibb.co/LCqZB6P/miniMap.png

With version 0.5.0 you can:

- Configure the colors of : Normal heal, Critical heal, Excess, Target name

- Configure the lenght of the scroll

- Configure the offset X and Y

- Show/Hide for the Vampiric Embrace (Priest)

- Show/Hide minimap button

- Show all heals of all healers (NPC included)

- Show/Hide overheal

- Show/Hide when heal is equal to 0

- Show/Hide self heal



You must play with "Animation duration" and "Font size...." to not have an overlapping text, you can try with "Test" button who simulate 20 simultaneous heal.



If you encounter a problem with this version, delete these files.
{INSTALL_FOLDER}\_classic_\WTF\Account\{ACCOUNT_NAME}\SavedVariables\ShowMeMyHeal.lua and ShowMeMyHeal.lua.bak


You must play with "Animation duration" and "Font size...." to not have an overlapping text, you can try with "Test" button who simulate 30 simultaneous heal.


I am open to any proposal of evolution and improvement, let me know in comment :).
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