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PvEFrames (4.0.4)

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Change Log:
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4.0.4 Added a clear mobs button and a close options frame button.

4.0.3 Options frame is now hidden when you log in.

4.0.2 Added side panel with settings button and lock/unlock button.

4.0.1 Options added: Width (50-150), Height (16-48), Rows (1-8), Columns (1-8), Locked, Always Show, Show Cast Bar, Shorten Names. Name shortening supported for all Cataclysm 5-man dungeons (91 items).

4.0 Complete rewrite of the old add-on. Updated for Cataclysm (finally!). Completely new look. 70% less code (much more efficient). This is a rewrite that I made in a matter of hours so there are still several key features missing (e.g. click-casting, positoning, scaling, color options, etc).

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3.0 Added in the Boss and MiniBoss frames. They currently support all WotLK Heroics and Raids, except for Naxxramas. There has been limited testing at the point.

2.1.1 Edited description
2.1 Added the panel in the addons section of the interface options. This will be brought up when '/pve' or '/pve help' is entered. Also added in scaling of the frames from 1%-150% of the original size.
2.0.1 Fixed the description typos. Nothing big.
2.0 Rewrote nearly all of the code. Made the frames look like the Blizzard focus frame. Shows health and mana in numbers. Colors mana correctly. Shows reaction. Added options to force show or hide a frame. Also added an option to enable or disable the add-on from displaying (for things such as arenas). Frames now show target of target and threat. And finally frames now are updated anytime you, or any raid member is targeting the marked target.

1.4.1 Quick fix. Figured out why mobs that were dead were being put back up as targets along. Fixed the typo looking at mana instead of health.
1.4 Updated for 3.2 (finally). Added in '/pve names' option to toggle the display of names of the enemy mobs on the action bars. It wasn't really necessary to have the names but it is a nice option.
1.3 Fixed...

Description:
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PvEFrames is an add-on that creates up to 64 frames that allow *targeting, and displays health, threat, casting, and raid icons of NPCs during fights. The frames are now much more minimalistic than before.

*The targeting has to be run through macros (/targetexact) because there is not a constant unitID for each NPC. This means that the targeting function will only be usable if the NPC was targeted at least once before combat began.

The frames reset once combat ends and there will not be a clear targets button unless it is requested. There isn't really a need to have a button to clear the targets. Simply killing a critter (which Blizzard seems to have placed every few steps) will cause your character to enter and leave combat, resetting the frames.

Current Features

Up to 64 frames tracking up to 64 different NPCs

Name
Health
Threat

Black = No Threat
Grey = Low Threat
Yellow = Moderate Threat
Orange = High Threat
Red = Aggro

Spell Casting
Raid Icon
Click-targeting

Options Panel

Width (50-150 px)
Height (16-48 px)
# Rows (1-8)
# Columns (1-8)
Lock/Unlock
Always Visible (unchecked only shows in instances)
Show Cast Bar
Shortened Mob Names

For example...
Twilight Sadist > Sadist
Twilight Torturer > Torturer
Twilight Zealot > Zealot



Side Bar

Options (Wrench Icon) - Toggles the visibility of the options frame.
Lock/Unlock Button - Quicker option for moving the frame around.




New in 4.0.4

Quick fix to add two buttons. The "X" button on the mob frame now clears all mobs that have been detected and the "X" on the options frame hides the frame (for after unchecking "Always Show").

Future Updates

Functionality

Quicker mob detection and upda...

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