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Dungeon Journal Enhanced (0.5)

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Change Log:
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v0.4
-added scaling/moving of the Dungeon Journal frame

v0.3.3
-Russian and Korean translation added, thanks to those who translated it

v0.3.2
-fixed a bug that new added spells which had the word "heroic" in the description were orange colored instead of green
-fixed a bug that collapse only collapsed the parent header but not the children ones
-German and Traditional Chinese translation completed, thanks to those who did the translation

v0.3.1
-added buttons to expand/collapse all headers
-changed spells on heroic will be now highlighted orange if the string to identify them is localised for your client language, if not there will be a message printed


v0.2.1
-fixed a bug which reseted the global options if exist and loading the addon first time on a character

v0.2

-localisation support added
-option added to hide the boss icons on instance maps
-option added to scale the boss icons down

Description:
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Help to translate the addon at:
http://wow.curseforge.com/addons/dungeon-journal-enhanced/localization/

This addon is to enhance the Dungeon Journal.

In the first version it shows which spells/adds are new/removed in the heroic version of an encounter compared to the normal version.

To see the difference, just press the "Diff" button, which appears in the Dungeon Journal after selecting a boss.

New spells/adds are green colored and removed ones are red colored.

The parent spells/adds are always shown , even if they exists on normal to see new/removed stuff in context.

New in version 0.2

You can hide now the boss icons on the instance maps or if you want to see them just not that big, you can scale them down.

New in version 0.3

You can now expand/collapse all headers with 1 click.

Adds/spells which exists on normal and heroic, but change how they work on heroic will be colored orange.

Attention: This features requires translation, only english and german are supported currently, go to the url on top and translate the string "HEROIC_DIFFICULTY_SEARCH_WORD", to make it work with your language.

New in version 0.4

You can move/scale the Dungeon Journal now.

New in version 0.5

Module Boss Notes added, this module is disabled by default, you need to enable it in the options to use it.

This module allows you to save notes to instances and bosses, it will be saved based on size and difficulty, for example 10 man heroic will show different notes than 25 man heroic etc. It will also either save global or per character based on if you use global config or not.

If enabled you will see a new tab under the loot tab which allow you to go to the notes, how to use it should be pretty much self-explanatory.

One thing if in edit mode you can change to the boss info/loot tab without loosing your current edit...

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